The problem here is that there are only 80-100ish people playing at one time now, the ones that have stuck it out despite the population issue. There just isn't a high enough pop to have a healthy balance of the other types of players any more.
Rallos had plenty of OOR healing. Difference was, there was usually enough players on the server that you could call in backup to deal with such problems. And there were guilds formed specifically to combat players that resorted to such tactics (see: anti-pk). Sadly, we will never see an emulated EQ1 PVP server that has the same feel as original live, because the balance that these servers require will never exist again because of the minority population that these pvp servers draw in.
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