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#7
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Nah voxels been around since the dawn of time. Just not in mainstream games. And not as destructable landscape.
http://web.archive.org/web/201006151...h/paradise.htm But its been figured out forever. Its just never been marketable to AAA studios till now. EQ Next would be the first to use it as a main feature. I think some other games have voxel tech in them but their not used except in special circumstances. | ||
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