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Old 08-06-2013, 02:01 PM
Noselacri Noselacri is offline
Sarnak


Join Date: Aug 2010
Posts: 422
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Quote:
Originally Posted by Nirgon
The raid scene wasn't designed to support thousands
Everquest was not designed to have one server. Failing to account for this when emulating Everquest will lead to the problems at hand.

I have yet to hear any argument based in sound reason that supports the current situation. It's always ignorance of the cause of it and/or conscious desire to deprive other players of access to gameplay.

If this were classic Everquest, people could move to a different server with room in the raid scene, and new servers would open up when the older ones got too crowded. When you don't provide this option or an alternative that sufficiently simulates it, you create these problems and make the server very unclassic.

Defending that is a declaration of idiocy.
Last edited by Noselacri; 08-06-2013 at 02:08 PM..
 


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