Quote:
Originally Posted by Splorf22
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But no, as I said its specifically not instancing. Instancing is I take my guild to the entrance of Sebilis, we say create-zone, and we get a new complete copy of sebilis whenever we want, i.e. infinite raid mobs. Sharding would simply be at all times there are 3 copies of sebilis, and your character can only go to one. Again, think of it has having different servers running Project 1999 for the high-end zones but only one copy of the low-end zones.
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No, it doesn't work that way. To take the EQ2 instanced raid zones as an example: you would take your guild to Sebelis (it may be called for raid purposes 'Trakanon's Lair'), enter the zone and complete your raid. That raid zone then is unavailable to any player who entered for a set period of time (typically in EQ2 it was one week). The single group Sebelis zone would still be available to everyone, though without raid level mobs.