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View Poll Results: Would you prefer shards to the current system?
Shard me baby! 19 24.68%
Never! 41 53.25%
Bush knocked down the towers! 17 22.08%
Voters: 77. You may not vote on this poll

 
 
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  #21  
Old 07-13-2013, 05:59 PM
Ezrick Ezrick is offline
Aviak


Join Date: Apr 2013
Posts: 98
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Three paragraphs is a wall of text? I weep for the Twitter generation [You must be logged in to view images. Log in or Register.]

But no, as I said its specifically not instancing. Instancing is I take my guild to the entrance of Sebilis, we say create-zone, and we get a new complete copy of sebilis whenever we want, i.e. infinite raid mobs. Sharding would simply be at all times there are 3 copies of sebilis, and your character can only go to one. Again, think of it has having different servers running Project 1999 for the high-end zones but only one copy of the low-end zones.
No, it doesn't work that way. To take the EQ2 instanced raid zones as an example: you would take your guild to Sebelis (it may be called for raid purposes 'Trakanon's Lair'), enter the zone and complete your raid. That raid zone then is unavailable to any player who entered for a set period of time (typically in EQ2 it was one week). The single group Sebelis zone would still be available to everyone, though without raid level mobs.
 


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