This is a very simple fix. See #1 on 
this thread in the Library subforum:
	Quote:
	
	
		| 1. Going forward, if you intend to hold or claim a camp, your group must retain presence at that camp. If you have no competition in the zone, you are more than welcome to hold as many as you like. The moment another party wants to claim a camp and you are "farming" multiple, you must decide which camp you want and forfeit the ones someone else is interested in. We still expect players to use the courtesy camp check before zerging a room. If there is a full spawn of mobs in a camp room up I think that would be considered not camped. How you pull the camp is up to you, as long as you are able to engage the mobs very shortly after they are spawned. | 
	
 Instead of this bolded part put an actual time frame in there to clear up any confusion. I vote for 2 minutes to engage, 30 seconds is not very reasonable.