Project 1999

Go Back   Project 1999 > General Community > Technical Discussion

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 06-26-2013, 04:18 PM
Vellaen Vellaen is offline
Kobold

Vellaen's Avatar

Join Date: Feb 2013
Posts: 107
Default

Quote:
Originally Posted by Telin [You must be logged in to view images. Log in or Register.]
The blue sparkles from hands will be missing until we can add a line and make it work or figure out how they originally worked in first place. I wish I had a fresh spellsnew file from when they first starting using it (luclin?)to see if there was a third line of code for the hand effect or if they used color changing on the particles at the end of the cone effect from orange to blue. Particle engines do have that ability. It's possible they experimented with it at that time.
My current theory is still that the particle effects in the tiers are inclusive, meaning you only have to program (using shields/buffs as an example) the green from the hands in the 1-23 section for the spell, the orange from the hands in the 24-38 section, and the blue in the 39-60 section. This would produce the classic effects within the limit of two effects per tier.

Biding my time until I have a character at level 39 to test it out, then it's time to study Furinex's guide in the first post and see what I can make happen.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:48 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.