The mechanics in Vanguard are as a whole really one of a kind. They took such nuanced approaches to each class that ended up really setting everything apart. The fact that Necromancers could craft their pets with items and trophies you got from mobs and bosses around the world was spot on badass. Pretty much every class had something like that though, so instead of each one having its own role and niche to fill in the metagame they had their own way of playing from the user end. I wish more games would do that.
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Millburn Pennybags - Blue
Palmer Eldritch - Teal
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