Quote:
Originally Posted by Sirken
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also, heard on friday that the main reason for the push back was not for consoles, but was due to the amount of work still needed based on beta feedback. if thats true, thats A+ because it means they arent rushing the game to meet a target date.
Cyrodiil is supposed 9x larger than each starting area. which is much larger than i originally heard. so we'll see.
no loading screens
interactive map (pvp/cyrodiil infos)
i really hope (think) the instancing wont be as bad as some people think. i like having the same enemies. it builds rivals and hate, etc
guilds can form actual alliances.
leaderboards
no item loot, no coin loot- u get alliance points
Archery sounds like TES games, ie can shoot through a steel grate / slots (can also pour burning oil on people through these)
resources > keeps
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That's some of the best news ever! The main reason (in my opinion) that most modern mmo's crash quickly is because they are pushed out before being thoroughly completed. I thought the setback was for consoles, and was pretty pissed that my fun was pushed back because of console whores. I really hope they release a finished kickass TES game! As for the archery thats great, I'm rolling a heal type templar and my friend who I am going to duo my entire career with is rolling a stealth type, and he is a fucking crackshot with a bow since oblivion. (khajiit and altmer FTW!!)