Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #10  
Old 07-13-2010, 06:54 AM
soup soup is offline
Sarnak

soup's Avatar

Join Date: May 2010
Posts: 472
Default

Quote:
Originally Posted by Dumesh Uhl'Belk [You must be logged in to view images. Log in or Register.]
Not flaming... but just no... not at all.

I have explained the numbers already in like 3 or 4 threads on this subject. Search for my posts if you want to see the math.

Bottom line: Hybrids cause a group to take on average between 8-15% longer to level. Bad players can slow down a group much more than that.


Not true. There is no "hell level penalty" that is distributed to the group. Hell levels take a lot more xp to get through than the levels before them and even take more xp to get through than the level after them. However, Hell levels do not affect the xp per kill received in a group in any way different to the normal split that happens at any other level. That split does not use a players level as a factor anywhere in the equation. It is based on the ratio of each players total xp to the total xp of the whole group.
I've seen you say this before several times. Honestly, you should link to one of your explanations instead of telling people to go search through all your posts trying to find the explanation.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:03 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.