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The point of PvP is fighting other players. It should be possible to never have to do a single PvE camp ever on this server (or at least very few) and instead gain your levels and equipment by killing other players.
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Find another server. This one clearly isn't for you. PvE content is a central part of PvP and is most of the reason PvP takes place. If you want to completely change that, it won't be on a classic server.
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You also act as if the people who grind to the highest levels first and get the best gear first will let other people have those camps. They will frequently exert a lot of effort in preventing others from even attempting to camp the hotspots. Item loot provides more of an equalizer for skill, so that it's less about getting decked out and more about using tactics and intuition.
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Tactics and intuition? Are you making this up as you go along? Itemloot provides an environment where by far the most effective method of PvPing is to circumvent the itemloot system, either by PvPing naked or by bagging your items at the first sign of possible death. Pretty much everyone will do one or the other. As has been repeatedly pointed out, PvP is about the rights to content, about guild rivalries, and about the sheer fun of PvPing. Itemloot has nothing to do with any of that.
If you're so worried about the top players, wait until they're all decked out in no-drop raid gear. Then you'll really see what kind of immense advantage they'd have on an itemloot server. If your primary concern is to be left behind by those better than you, you should be against itemloot because in the end it's the weaker players like you who suffer and the elite who loot all your shit without risking anything themselves.
Itemloot has been proven not to work with the way the game is designed, not to add anything of value to a server, and not to be appreciated by the majority. Much like you, I expect.