Quote:
Originally Posted by apio
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Secrets, I am pretty sure Hogg was talking about this quote, and not Torven's code in general.
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I too am kind of disappointed by the behavior in this thread, seeing as we have been nothing but non confrontational since we started our own server
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Well since you guys still don't seem to know what I'm talking about, I'll quote two posts from your forums:
Quote:
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Originally Posted by mario
Walls in mistmoore are not acting as line of sight barriers to assist additional nearby mobs. I'm not sure if you know this but just letting you chaps know that when within the castle, the walls do not prevent aggro from bouncing
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Quote:
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Originally Posted by Boragar
This is fixed, so the castle should be playeable after reboot. We had what we have dubbed "torven-mode" going on in there. Where mob assist radii were set to beyond obnoxious levels to recreate some kind of hard mode that never existed.
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I would also classify
this as something less than cordial.
Your first p2002 thread was also full of 'TAKP devs are all in Destiny and there is GM favoritism' posts, along with comments like 'if you want loot handed to you on a silver platter, play on TAKP' or 'unlike other servers...'
Of course now that you have launched a server using our work, you want to act more respectful. Don't think we have forgotten posts
like these.