In the general Discord-flavored PvP, you also run into needing to disallow bluebies from healing reds. And, no one wants to turn in their book just so they can group with other reds. This discourages people from turning in books at all. Fine, whatever. That's general PvP.
With /guildwar, you can make the same rule about disallowing bluebies without really affecting things. Because /guildwar is temporary, and people will be by and large focusing on PvP while flagged, it won't really discourage anybody unless they never wanted to do PvP at all.
For that reason, I think it makes sense to implement the rule that people cannot cast beneficial spells on a guild in /guildwar unless they are in the same guild. While this does not prevent people from buffing up long in advance, whatever you implement to discourage jumping out of the guild to avoid death (either staying PvP for 10 minutes, or until zone, or whatever) will also prevent healers and buffers from circumventing the system in midst of the fight.
|