Quote:
Originally Posted by Razdeline
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The simple word solution to the problem is=
No one will ever get what they want. When BDA wants more, others will suffer. When BDA wants less(which clearly hasn't been conveyed at all), other guilds get more.
As Sirken has stated 1097978 times, no one will like any given solution, just pick something that is fair for everyone. Agree to the raid rules the staff put together yesterday, and build onto it through discussion. Not that hard.
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BDA has shown a willingness to cooperate and share benefits, not to monopolize them. So, BDA wants more for the casuals so that a fair system is instituted, and the hardcores suffer in that they only get 3 mobs a day to compete over all month.
Quote:
Originally Posted by Hitpoint
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And they aren't discussed seriously anymore. FE original plan is gone, so are sloan's plans, so is Sirken and Derubael's plans. Rogean was the worst one that was ever proposed for T1. As soon as it was posted we had a forum post on our boards basically agreeing that it was one of the worst one's we've seen. In guild chat it was pretty unanimous. As far as I can tell, Rogean's plan is still being discussed because it's posted in a section where you can't see the overwhelming disgust for it. Only designated officers can post there, and they are trying to maintain composure.
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The Staff plan originally was bad only to the extent that T1 had to split their mobs, and them compete over their half of the pie (excluding VP, which is another third of the pie).
The Adjusted Staff plan that was posted here by Chest after a conversation between a number of people including Autotune, Chest, myself, and others in another thread the night before the crash, is that the epic mobs (which were the central nasty feature for the T1 guilds) would have a 33% split, going Tier 1 -> Tier 2 -> FFA. This allows for Tier 2 players to compete with Tier 1 players once every 3 weeks, and if they choose not to compete, they will accept getting 1 per 3 weeks, while Tier 1 gets 2 per 3 weeks on the epic mobs.
The central feature, and the reason why an adjusted plan was proposed to offer a compromise to the Tier 1 guilds is that this allows for (which no other plan to date that has been proposed has allowed for) casuals to play casuals all month long, and for hardcores to play hardcore all month long. This means that hardcores never have to deal with petty rotations, dealing with BDA/Taken/Divinity/every other more casual guild, and that the reverse is true. It lets each play in the atmosphere that is classic to them. And if they want to get a greater share of epic mobs, while maintaining an even split of the regular raid mobs, and having access to VP, then they would go into it knowingly accepting that they will be playing in a hardcore style.