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  #1  
Old 06-12-2013, 04:50 PM
Splorf22 Splorf22 is offline
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Default Enchanter Guide Update

So I have made a few tweaks to my enchanter guide http://wiki.project1999.org/Loraen's_Enchanter_Guide

First, we have videos! I added Tecmos' videos at: http://www.project1999.org/forums/sh...d.php?t=110934 and made some of my own. I like mine better because they have 80s music!

Loraen vs the Chef http://youtu.be/F2M-Ykhk04U
Loraen vs the Armsman using the RoA (kind of) http://youtu.be/MNrBof1mWMM. I think this video proves that I am just as capable of being a tool as anyone else.

It's really not hard to post videos with fraps/videodub/youtube, so if anyone wants to send me something of them (doesn't have to be solo, anything cool or fun) I'll add it!

Second, I made some new magelo profiles for Velious. I'm actually pretty disappointed here. The semicasual one has 2100HP, 3100 mana, and 235 charisma (and the char is a cha build, if it were Loraen it would have 215 charisma). So thats a nice +350hp but it's not make-or-break shit. The hardcore one has 2400HP (and 900AC, classic warriors eat your hearts out), 3600 mana, and only 221 charisma. So I'm definitely looking for suggestions there for better gear. For starters I'd like to cap charisma on both toons without sacrificing too much HP, and get the semicasual variant to 3500 mana or so. Maybe its only the ToV raiders that are going to have crazy stats in Velious?

P.S. Look at the ridiculous hitboxes we have here. I'm well behind my pet and the chef is still hitting me at the 5 minute mark or so roughly.
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Last edited by Splorf22; 06-12-2013 at 04:55 PM..
  #2  
Old 06-12-2013, 05:29 PM
xCry0x xCry0x is offline
Sarnak


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Thanks for keeping this guide up to date.

Over the next week or so going to try to start learning how to charm solo crap on enchanter and the guide has already proven helpful giving me an idea of what spells to use!
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  #3  
Old 06-12-2013, 05:31 PM
lecompte lecompte is offline
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Quote:
Originally Posted by xCry0x [You must be logged in to view images. Log in or Register.]
Thanks for keeping this guide up to date.

Over the next week or so going to try to start learning how to charm solo crap on enchanter and the guide has already proven helpful giving me an idea of what spells to use!
Says teh level 0 chanter.

Addendum: yes, thank you for the guide, very helpful -- amusing besides.
  #4  
Old 06-12-2013, 05:34 PM
xCry0x xCry0x is offline
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Quote:
Originally Posted by lecompte [You must be logged in to view images. Log in or Register.]
Says teh level 0 chanter.

Addendum: yes, thank you for the guide, very helpful -- amusing besides.
Step 1: Get RoA
Step 2: Get mana robe
Step 3: Forget charm
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  #5  
Old 06-12-2013, 07:15 PM
Sinadin Sinadin is offline
Aviak


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maybe I got it wrong, but you used epic and not the rod vs the armsman [You must be logged in to view images. Log in or Register.]
  #6  
Old 06-12-2013, 07:55 PM
August August is offline
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Watching this I was like oh what's that staff it seems super helpful for charming.. Shissar Focus Staff...

http://wiki.project1999.org/Shissar_Focus_Staff

d'oh! Looks like ole' Tomtee won't be getting one of those for solo adventures.
  #7  
Old 06-12-2013, 09:05 PM
Tecmos Deception Tecmos Deception is offline
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Do we have a 6th 60 enchanter in the guild? Cause that'd probably make for a pretty entertaining video, straight-up clearing from tube room down to tola/prot with 6 enchanters! Lol [You must be logged in to view images. Log in or Register.]

Oh, we do!

Loraen
Save
Mauricewhite
Noogar
Tomtee
Tecmos


I'll even try to stream it live if we do! Let's do it!!!
  #8  
Old 06-12-2013, 09:48 PM
Splorf22 Splorf22 is offline
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Yes, I did forget to swap back in the ROA [You must be logged in to view images. Log in or Register.]

The VP staff is nice but its not superfantastic. The small problem is that the casting time is 16 seconds which is annoying. The bigger problem is that it only goes up to 49. And a L49 pet won't break charm that much anyway. If it went to 51, it would be fantastic. If it went to 53, it would be as godly as the necro/wizard stuff is [You must be logged in to view images. Log in or Register.]

And yes 6 enchanters owning lower sebilis would be pretty awesome, we should try sometime.
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  #9  
Old 06-16-2013, 08:05 AM
Toodles Toodles is offline
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Splorf, in Xornn's guide he gives a spell line breakdown. Do you concur with most of his comments? I find some of them to be dated later than the Velious era.

Note the two below regarding stun and pacify lines. I would disagree and find them to be very effective on p99

Single-Stun
Whirl Till You Hurl (12), Dyn's Dizzying Draught (29)
This spell is highly resistant, and even when it lands, it checks to break every second, and every time the mob is bashed, possibly every time damaged. What this equates to is a practically useless spell unless used on green mobs that are no danger to you (as your level overcomes the horrid resist rates). However when the spell works, it can land a stun effect for up to 30 seconds, and DDD is a backup stun when you have an early break, though it's mana cost is prohibitive. The reason this spell line is so bad is that at one time it was so good. Encounters were trivial with an enchanter chain-spinning mobs till they died--so Verant nerfed the spell line into a useless pile.


Aggro-Reduction
Lull (1), Soothe (8), Calm (20), Pacify (39)
Like Whirl Till You Hurl, this spell line was a one time immensely powerful, allowing caster to calm a mob for 2 minutes so that it wouldn't aggro or assist mobs beyond the radius the spell reduced it to. (1 pace in the case of Pacify... mobs are wider than one pace.) This so trivialized encounters that should have been crowd control nightmares (as single pulling was easy), the spell line was nerfed into oblivion by giving it an extreme resist rate, and giving bounces the chance to aggro. Still, it does possess some use on green mobs, where your level drastically reduces the chances of resists or drawing aggro.
  #10  
Old 06-16-2013, 08:19 AM
Tecmos Deception Tecmos Deception is offline
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Regarding whirl spells: I find they work decently as long-range interrupts but that the stun rarely lasts more than a couple of seconds tops on anything that is dark blue (and being attacked). I even used them some in crypt to interrupt the guardians' heals... but it was less effective than pbae stuns or mezzing to interrupt except for the fact it is castable at long range and doesn't blur.



I dunno if lulls were more powerful on live at one point than they are now, or how badly the resist rate on them was nerfed (or whether the person writing about how "bad" lulls were was rocking 170 charisma buffed and was only level 54 or whatever). I do know that on here they are very nice when dealing with mobs up to level 51/52 (as a 60).

I probably only get 1 crit resist in 15 or 20 regular resists (with 250+ charisma) when lulling in HS south (no trash mobs above 52, everything is 49-52). But there is a pretty big difference between how many resists I get on a 50 or 51 compared to a 52... and 53+ mobs start to resist everything a LOT more than 52s do. Lulls are sweet, but really it wouldn't be any more dangerous to pull a camp of 4-5 in HS south by starting the fight with an AE mez than it would be to try lulling 4 of the mobs and singling the 5th.


I did NOT like using lull when leveling up though. I was as heavy of a charisma build as you can get basically, but I still got crit resists ALL OVER THE PLACE when leveling. I mean, as a high-20s enchanter soloing centaur city in SK, I would probably get a crit resist every 4 or 5 normal resists... which made the spell almost not worth using at all since a failure often meant 4+ mobs coming at me when it was often difficult just to kill 2 at a time. I can't really comment on lulls' performance between 30ish and 55 though because I just stopped using them and tended to engage big pulls with a mez. 55+ dealing with low/mid-dark blues, my experience is the same as it is at 60.


I want to say that I remember with my chanter on live, always trying to use my highest lull... and I remember writing off wake of tranquility as a death trap of a spell. But I don't remember the specifics. I could have been level 55 trying to lull Velious level 49s with only 180 charisma (since I wasn't 60 until after Luclin I know, and I tried to balance int and cha and never had gear better than stuff like SMR and crude stein and stein of moggok and mystic cloak).
Last edited by Tecmos Deception; 06-16-2013 at 08:24 AM..
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