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| View Poll Results: What made it into the crapshoot it is today? | |||
| Consolification (Developers universally developing for consoles/mainstream first) |
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18 | 66.67% |
| Games becoming 100% virtual DDL/DRM/Steam Etc. |
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6 | 22.22% |
| Nothing is wrong with being a gamer I can't wait for FF XXCVII, MGS 16, and CoD Blue Ribbon! |
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3 | 11.11% |
| Voters: 27. You may not vote on this poll | |||
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#41
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I would like to specifically point out #2
"any general business activity; commercial enterprise" Apparently, you just skip over everything. | ||
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#42
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Which references the consumer oh I dunno. pi divided by the square route of the mass of plutonium at absolute zero times one trillionth the speed of light in a seventh dimensional universe. It doesn't?
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#43
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#44
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Going to stop wasting my time responding to your posts for now. [You must be logged in to view images. Log in or Register.] | ||||||
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#45
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#46
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Speaking of consumers, does anyone else remember when E3 was about gamers and the things they liked instead of developers just wanking all over each other?
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#47
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I used to write for SGI back in the late 90s and I went to E3 in Atlanta in 1997. I met the guys who did Sonic and I got to submit questions to Shigeru Miyamoto's interpreter in a huge clusterfuck. I thought it was all kind of lame and the swag was unimpressive, but I played a lot of video games that never came out and the Lara Croft booth babe had giant boobs. I think they were paying me $500 a day plus travel expenses because no one knew I was a gamer. That part wasn't lame at all.
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#48
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#49
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It was just a one time thing for me. There were three of us that did all the writing for SGI during their heyday and neither of the others wanted to go at all, so they were basically bribing me. I didn't make any lasting friendships at that event, but I have quite a few friends who later became developers from my days on the MtG PT circuit. Everyone I know who works in gaming loves it, except apparently Zynga is an awful environment with terrible management.
I didn't usually travel for that job. SGI imploded over the next few years because their hardware couldn't stay far enough ahead as Intel processors caught up, but it was a great gig while it lasted. | ||
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#50
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Perhaps consolification is merely a side effect of the market trends within the industry. PC gaming as the top level medium is going the way that Arcades did in the 80's.
I just miss being able to use games as benchmarks to instantly tell if you've built a good "gaming rig" (Doom 3 with my previous box, Crysis for my most recent rig). I know it's not about graphics but it was still damn nice to see what all of those new fancy engines could do every few years. Now we have Rage, which opened up as a buggy failure that faded away while a few of us left (foolishly) hold out hopes for Doom 4. | ||
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