Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 06-09-2013, 12:43 PM
Ruenaros Ruenaros is offline
Kobold

Ruenaros's Avatar

Join Date: Jun 2011
Posts: 108
Default

Variance thread, so I'm here again...

Simulated maintenance days are the key. Vary them if you must, but repops need to be simultaneous to alleviate the spawn-mongering that we have going on.
Last edited by Ruenaros; 06-09-2013 at 12:54 PM..
  #12  
Old 06-09-2013, 02:02 PM
Clark Clark is offline
Planar Protector

Clark's Avatar

Join Date: May 2012
Location: Metropolis
Posts: 5,148
Default

Quote:
Originally Posted by Asap [You must be logged in to view images. Log in or Register.]
This is the best solution. Problem is it requires Rogean to do it, and I'm not sure hes available anymore. It seems he is very busy IRL (which is definitely not a bad thing) and doesn't have much time for P99 as much as he did in the past.
[You must be logged in to view images. Log in or Register.]
  #13  
Old 06-09-2013, 02:05 PM
Skope Skope is offline
Banned


Join Date: Apr 2010
Location: place
Posts: 767
Default

Quote:
Originally Posted by Rhambuk [You must be logged in to view images. Log in or Register.]
I have no idea why the variance, completely unclassic, is in place yet simulated path day respawns, closest thing to classic, is barely even considered...
Because they don't give a shit?
  #14  
Old 06-09-2013, 02:27 PM
Rhambuk Rhambuk is offline
Planar Protector

Rhambuk's Avatar

Join Date: Oct 2010
Location: Maine
Posts: 3,034
Default

Quote:
Originally Posted by Skope [You must be logged in to view images. Log in or Register.]
Because they don't give a shit?
Well after putting up with 5-6 petitions a day over raid disputes I don't blame them..but its been in place for a looooong time at least experiment with some new ideas.
__________________
Quote:
Originally Posted by Haynar View Post
Don't let the door hit you on the way out.

Oh yea .... Piss Off.

H
  #15  
Old 06-09-2013, 02:31 PM
Blasted Blasted is offline
Aviak

Blasted's Avatar

Join Date: May 2012
Posts: 58
Default

I haven't read every single post on this topic but it seems an issue that a lot of players have is that there's no rotation in place for raid targets that would give everyone a "fair chance", one at a time.

Having played on Veeshan during live, I had never even heard of a raid target rotation until people started complaining about a lack of it here. If you wanted a mob, you did what people do here, you sat your ass in front of your computer in that mob's zone until it spawned. We'd be up until 5am trying to keep people from passing out at their keyboards by roll calling every so often.

Now, I'm not in any guild that raids anything on this server, but if I were, and it wasn't TMO, I would feel no ill-will towards them for getting there most quickly and efficiently the majority of the time. I might be pissed that *my guild* didn't get there, but that's another issue. If you're complaining about not getting a chance at the top raid targets, either get your guild mates to play more, or join the guild that does.

I play this game much less than the amount of time necessary to raid high-end targets. I'm perfectly fine with the fact that I am probably not even going to SEE trakanon until velious has been out for months. Things were different when I was 16 years old during live; now I have responsibilities outside of Norrath. Such is life.

My point is this:
EQ is a game that was designed in a way that requires you to put your life on hold to camp a fake dragon for fake loots. If that's what you are able to do with your time, more power to you. I'm envious. If it's not, you need to take a reality check and acknowledge that you don't have as much time in your life for fake dragons as you used to. Lower your expectations a little bit.

It's not a more dedicated guild's fault that they have more free time than you for said dedication.

Edit: and it is most DEFINITELY not the fault of the server staff, either.
Last edited by Blasted; 06-09-2013 at 02:34 PM..
  #16  
Old 06-09-2013, 02:39 PM
Rhambuk Rhambuk is offline
Planar Protector

Rhambuk's Avatar

Join Date: Oct 2010
Location: Maine
Posts: 3,034
Default

Quote:
Originally Posted by Blasted [You must be logged in to view images. Log in or Register.]
My point is this:
EQ is a game that was designed in a way that requires you to put your life on hold to camp a fake dragon for fake loots. If that's what you are able to do with your time, more power to you. I'm envious. If it's not, you need to take a reality check and acknowledge that you don't have as much time in your life for fake dragons as you used to. Lower your expectations a little bit.

It's not a more dedicated guild's fault that they have more free time than you for said dedication.
In classic there really wasn't much of "putting life on hold to camp". Raid mobs spawned after a set amount of time, 1 week, 3 days, whatever, and you could plan your life around being there at that time.

The variance forces people to dedicate days of camping for these targets, which NEVER existed on live. Yes those that are able to put in more time and effort DESERVE the reward but the bar was raised unnecessarily out of reach of most of the players on p99.

With classic rules in place you would see more than TMO/FE (sometimes BDA these days from what i hear?) sitting at trak waiting for him to spawn because youd KNOW when hes going to pop, which would just cause tons of problems and petitions for the gm's (hence variance put in). Guilds don't want to mobilize/buff/sit in seb for hours hoping that he'll spawn when they should know for a fact when he is due.

It's just not classic, and makes it harder for guilds that don't have members capable of being logged in for 2-3days straight to get these targets when they should never have had to in the first place.
__________________
Quote:
Originally Posted by Haynar View Post
Don't let the door hit you on the way out.

Oh yea .... Piss Off.

H
  #17  
Old 06-09-2013, 02:41 PM
Splorf22 Splorf22 is offline
Planar Protector


Join Date: Mar 2011
Posts: 3,237
Default

I think simulated patch days would be a huge improvement over what we have now. That being said . . . have you checked the sky thread recently? There are NINE guilds on the rotation there: TMO, Taken, Divinity, Rapture, Bregan D'Aerth, The A-Team, Europa, Full Circle, and FE.

Now, let's count zones where stuff repops: Timorous (Fay), EJ (Sev), Skyfire (Talendor), Hate (Maestro/Inny), Fear (CT/Draco), Sky (Noble/Overseer), Karnors (VS), Sebilis (Trakanon). That's 8, unless we count Nagafen/Vox, Yael, or VP. In other words even if we get a full repop there isn't even one zone per guild!

This is why I would prefer to just see a token system. Letting each guild spawn 1-2 raid mobs a week lets every guild at least progress through the encounters.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
Quote:
Originally Posted by Arteker
in words of anal fingers, just a filthy spaniard
  #18  
Old 06-09-2013, 02:43 PM
Skope Skope is offline
Banned


Join Date: Apr 2010
Location: place
Posts: 767
Default

Quote:
Originally Posted by Rhambuk [You must be logged in to view images. Log in or Register.]
Well after putting up with 5-6 petitions a day over raid disputes I don't blame them..but its been in place for a looooong time at least experiment with some new ideas.
It's not that there haven't been changes - there have, in fact, been changes. The problem is that those changes have only added more variance and changed the mechanics of every single NPC in the game to twist the variance even more so it's still relevant. Mind you, it hasn't worked since it was implemented. Poopsockers poopsocked since early 2010 when we first got variance. Whether variance is here or not makes no difference with respect to poopsock.

"they don't give a shit?" is the better of the two responses. The other one would be that they actually favor massive variance and don't care what the rest of the community thinks. While that might sound like it's unlikely, a quick look at the patch notes shows otherwise.
  #19  
Old 06-09-2013, 02:51 PM
Rhambuk Rhambuk is offline
Planar Protector

Rhambuk's Avatar

Join Date: Oct 2010
Location: Maine
Posts: 3,034
Default

1 month variance please.

dunno why i post and argue in threads like these, its not like they're going to change it based on this discussion...

Variance will probably never be removed. The only thing we can hope for, besides waiting for velious, is simulated repops.
__________________
Quote:
Originally Posted by Haynar View Post
Don't let the door hit you on the way out.

Oh yea .... Piss Off.

H
  #20  
Old 06-09-2013, 02:52 PM
Blasted Blasted is offline
Aviak

Blasted's Avatar

Join Date: May 2012
Posts: 58
Default

Quote:
Originally Posted by Rhambuk [You must be logged in to view images. Log in or Register.]
In classic there really wasn't much of "putting life on hold to camp". Raid mobs spawned after a set amount of time, 1 week, 3 days, whatever, and you could plan your life around being there at that time.
Understood, but when everyone knew exactly what time the mob was to spawn, you still had to make sure you got there and sat your 40+ people down to wait for that time before the next guild did... Which resulted in having to put your life on hold to get there half a day early anyway.

Bottom line remains that the guild with more free time wins.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:23 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.