Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #31  
Old 05-07-2013, 06:27 PM
Tasslehofp99 Tasslehofp99 is offline
Planar Protector


Join Date: Apr 2011
Posts: 2,314
Default

Easy Solution: Everyone Vs TMO until they give in to the demands of the people.[You must be logged in to view images. Log in or Register.]
__________________
-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
  #32  
Old 05-07-2013, 10:29 PM
vulzol vulzol is offline
Orc


Join Date: Mar 2013
Posts: 37
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Ill keep this short since I'm using my phone, but we set rules inspired by classic eq. It is within the power of the people to dethrone by collaboration. We shouldn't need to interfere..but hopefully a simulated patch day respawn addition will help in regards to raid npcs. Also, don't believe everything u read on the forums.
Even you can admit nilbog that P1999 would be much better off as a whole without TMO.
  #33  
Old 05-07-2013, 10:32 PM
vulzol vulzol is offline
Orc


Join Date: Mar 2013
Posts: 37
Default

Quote:
Originally Posted by Godefroi [You must be logged in to view images. Log in or Register.]
With all due respect, kunark didn't last 2 years, with guilds training each other to keep them from unlocking content. Worst, no guild were retarded enough to "sell" content for platinium like TMO does.

I'm all in for "dethroning" by uniting, it's what makes EQ great, but saying you don't want to involve yourself to respect classic EQ rules is totally biaised, since progression on classic was high, and it isn't at all on p99, that where the binds between classic EQ and P99 stops.

Thank god ST is a CSR zone.
So you've noticed all the TMO selling epics in EC? They're basically doing all the content and expecting everybody else to pay them for it. Where does all this plat go?
  #34  
Old 05-07-2013, 11:12 PM
Alarti0001 Alarti0001 is offline
Planar Protector

Alarti0001's Avatar

Join Date: Oct 2009
Location: Seattle
Posts: 2,500
Default

Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
Easy Solution: Everyone Vs TMO until they give in to the demands of the people.[You must be logged in to view images. Log in or Register.]
FE recruitment policy.
__________________
Irony
Quote:
Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #35  
Old 05-07-2013, 11:25 PM
Kagatob Kagatob is offline
Banned


Join Date: Jan 2013
Location: Gensokyo
Posts: 792
Default

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Ill keep this short since I'm using my phone, but we set rules inspired by classic eq. It is within the power of the people to dethrone by collaboration.
Please correct me if I'm wrong but to me this translates to: If you don't like TMO's way of doing things you should get your own group together to do things the same way only harder.

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
We shouldn't need to interfere..but hopefully a simulated patch day respawn addition will help in regards to raid npcs. Also, don't believe everything u read on the forums.
This however I can stand by 100% as at least a step in the right direction.
  #36  
Old 05-07-2013, 11:35 PM
Frieza_Prexus Frieza_Prexus is offline
Fire Giant

Frieza_Prexus's Avatar

Join Date: Oct 2010
Location: Houston, TX.
Posts: 749
Default

Quote:
Originally Posted by Uggme [You must be logged in to view images. Log in or Register.]
If even half the things in this forum are true, then I truly don't know what the deal is!

Perhaps they care less now, or they're too busy getting Velious ready... but from the stuff I've read here (specifically the things indicating what kind of "character" TMO's Guildleader is, Zeelot) things seem to really be in a bad spot. Why would the devs let one man and one guild run an entire server?!
Don't let the forums be your sole source of information. It is undeniably true that TMO has an extremely strong influence upon the raid scene, and this extends to Zeelot as the visible head of the guild. But you cannot draw a full picture of his character from the picture demonstrated here. In reality, Zee is actually a pretty laid back guy that set the machine up and lets it function without an untoward amount of micromanaging.

It is a stretch, of the Armstrong-iest, kind to think that he has his tentacles deep in the server and that he cackles maniacally while manipulating everything just to watch it burn. In reality, his view of the game is that of a very competitive end game, and that's what he plays for. He's also a pretty nice guy that cares about the guild as an organization, and he goes out of his way to help people, TMO or otherwise.

Quote:
Originally Posted by Uggme
1. I don't care if you've been in a guild from day one - your ALT doesn't get gear before a main does. I don't care if you spend hours or even days tracking. Your alt comes second after mains. This has been completely abandoned by TMO and for some reason everyone in guild is ok with it?? This sets a horrible precedent for sure.
This is an internal matter for the guild, and not something that is really any particular concern of the server staff to allow of disallow. Other guilds also have no business concerning themselves with TMO's internal policy on the matter. That said, here's the logic behind the system which has worked very well so far. (Yes, there have been major hiccups, but the system still prospers despite them.)

I'm sure you've read Zeelot's recent thread regarding TMO's loot policy and you'll notice that it is a council-based system that keeps meticulous records for informational purposes (the records are never "binding" on the council's decisions but are considered highly persuasive). TMO's loot structure is meant to be a balance between the realistic needs of a raiding guild and individual achievement. Initially, we strongly favored mains over alts to the point of near absurdity, and we used to hold to the, very classicEQ, concept of handing out anything that dropped to someone at the raid if that main could use it no matter who they are. We have lost 3(4?) Donal's BP and other extremely valuable items to such a setup over time, and those losses are the origins of the DKP requirements to be awarded certain high-end items. The system ensures a high probability that the item will be used, long term, to help the guild while still rewarding individual efforts.

In classic EQ, the expansions came out fast enough so that you were almost always working on your main character, thus guilds tied benefits to characters and not players. On live, you were one of a small handfull of ultra-elite players if you had full "best in slot" gear at any time. P99 is unique in that the leveling up and "best in slot" progression is much faster here due to slower content releases, a VERY experienced player base, and account sales. For good or bad, those factors have caused a situation where it is more beneficial for both players and the guild to tie loot awards to players and not characters.

Consider a long-term member with over 1500 DKP (0.5 dkp / tracking hour & 1 dkp for each "boss kill"). This member has three level 60's one of which is a brand-new cleric that he just hit level 60 on. This member has an 80% attendance rate, and he has not received any loot since 2 months before the other player (below) joined the guild. There is a new member with 20% lifetime attendance and 50 DKP. A Donal's BP drops and only those two can use it. One is a "main" as and the other is an "alt" if you go by strict definitions. Who should get the BP in light of the above facts?

This situation is why TMO recognizes players and not characters when awarding loot. Otherwise, situations occur that will cause awards to "characters" by default due to their status as "mains," despite another "player" with an "alt" being far more "deserving" in the eyes of the guild's council. (Did I just use "too many" quotation marks?)

Quote:
Originally Posted by Uggme
2. Treating a raid zone like your own personal sales forum is particurally deplorable. It makes those working their way up, or even those already up but on the outside think you're in this for reasons other than having fun.
I addressed this subject fairly recently here:http://www.project1999.org/forums/sh...&postcount=105

But I'll say a few words here as a codicil as well. Every single dragon in VP still drops loot that is greatly desired by raiding TMO characters. These dragons are killed primarily for those items. The rotting loot is sold as an incidental benefit that would otherwise be "money left on the table."

Yes, it is commendable to announce rots as FFA at large, but not obligatory from any ethical standpoint. I agree that it would be in bad form to kill those mobs strictly for monetary benefit. Every single raid mob still killed today drops items of value. Even Vox drops the extremely desirable rez stick, and Nagafen drops prayers of life and bladestoppers all of which are given to mains upon dropping.


Quote:
Originally Posted by Uggme
3. Reputation of most raiding guilds seem to be in the shitter. Especially TMO's. If they have even 1/3 the wealth they claim to have, then it wouldn't take a PR Genius to turn things around. nor would it even make a dent in thier, apparently, vast and deep pockets. If such incredible control is already exerted by TMO over high end content they could just as easily facilitate pleasant and fun relations with other guilds instead of heartlessly dominating anyone "not on the inside".
When I first started playing here, I remember seeing Nagafen spawned and downed in under 15 minutes flat. I didn't know who killed it, I'm not sure how they did it so fast, and I didn't know exactly why.

I hated them.

Honestly, I think I was jealous or perhaps simply being petty. I don't know. My point is that I had a completely irrational hatred for those mysterious people on top that I had never even met. It's perfectly natural to expect some dislike merely based upon that factor. Couple this with RnF and some... interesting personalities, and you'll have a recipe for a hate machine. Certainly, TMO could do more to improve its reputation, and there are many instances where both the guild as a whole and individual members do things that hurt the reputation. But these must all be considered holistically. What is earned versus what is simply assigned by human nature?

Only after I made a conscious decision to understand the motivations surrounding the endgame did I understand it, and I think that if you take the time to investigate it thoroughly you might have a finding or two that surprises you.
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus
"I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6
  #37  
Old 05-07-2013, 11:52 PM
Autotune Autotune is offline
Planar Protector

Autotune's Avatar

Join Date: Jun 2010
Location: Auburn, AL
Posts: 2,470
Default

Quote:
Originally Posted by Uggme [You must be logged in to view images. Log in or Register.]
I know that you've been banned for cheating / RMTing and that your opinion means nothing on these forums. Took me about a minute or so to figure that one out.
See, clueless person has incorrect information and spouts of his retarded opinions.

This is one of those Harrison followers that likes to drink kool-aid.
__________________
Quote:
Originally Posted by Sirken
I like to ninja edit people's Sigs.
  #38  
Old 05-07-2013, 11:56 PM
Kagatob Kagatob is offline
Banned


Join Date: Jan 2013
Location: Gensokyo
Posts: 792
Default

Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
See, clueless person has incorrect information and spouts of his retarded opinions.

This is one of those Harrison followers that likes to drink kool-aid.
Woah woah woah.

Why hating on Kool-Aid? [You must be logged in to view images. Log in or Register.]

Granted it's no Ecto-Cooler, but I still loved it as a kid.
  #39  
Old 05-08-2013, 01:22 AM
purist__ purist__ is offline
Skeleton

purist__'s Avatar

Join Date: May 2013
Posts: 16
Default

Category:Beggars
From Wikipedia, the free encyclopedia
Jump to: navigation, search

This category lists people who make, or for some time in their lives made, their living by begging for pity hand-outs on the internet because they can't provide for their own families.

Wikimedia Commons has media related to: Beggars
Subcategories

This category has only the following subcategory.

Pages in category "Beggars"

H

Harrison
  #40  
Old 05-08-2013, 01:30 AM
Autotune Autotune is offline
Planar Protector

Autotune's Avatar

Join Date: Jun 2010
Location: Auburn, AL
Posts: 2,470
Default

Quote:
Originally Posted by Harrison Remembers [You must be logged in to view images. Log in or Register.]
Autotune, was your account banned for cheating? Yes.

Don't try to spin your lies about some grand conspiracy. No one is buying it.
No, my account was banned because of an MQ flag, a flag/ban that had been lifted from other accounts.

They have nothing of me cheating with MQ, because I never did.
__________________
Quote:
Originally Posted by Sirken
I like to ninja edit people's Sigs.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:29 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.