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  #21  
Old 05-05-2013, 06:41 PM
Ele Ele is offline
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Originally Posted by Kagatob [You must be logged in to view images. Log in or Register.]
Oh so logging in 33 alts camped at the fire giant bridge and killing 2-4 mobs before engaging him is considered "clearing" now? My mistake. [You must be logged in to view images. Log in or Register.]
Need to go back and learn to count there chief.
  #22  
Old 05-06-2013, 03:29 AM
Kagatob Kagatob is offline
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Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Need to go back and learn to count there chief.
Count what? I have no idea which of the 3 safe spots near Naggy you've camped your raid. Regardless all 3 spots have 2-4 mobs (Counting the named who drops the caster mask) before you can safely engage Naggy. [You must be logged in to view images. Log in or Register.]
  #23  
Old 05-06-2013, 07:02 AM
xarzzardorn xarzzardorn is offline
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Originally Posted by Kagatob [You must be logged in to view images. Log in or Register.]
Count what? I have no idea which of the 3 safe spots near Naggy you've camped your raid. Regardless all 3 spots have 2-4 mobs (Counting the named who drops the caster mask) before you can safely engage Naggy. [You must be logged in to view images. Log in or Register.]
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  #24  
Old 05-06-2013, 07:07 AM
Kagatob Kagatob is offline
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For a "premier raiding guild" you really know how to camp why the fuck far from the mob you're going to engage. That's not even close to any of the relevant safe spots. [You must be logged in to view images. Log in or Register.]
  #25  
Old 05-06-2013, 07:30 AM
xarzzardorn xarzzardorn is offline
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are you high?
  #26  
Old 05-06-2013, 07:59 AM
jpeute jpeute is offline
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Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
There isn't enough logic in the world to defend what tmo has turned p99 into.



Its good to see others finally voice their frustration, unfortunately though there won't be any changes made which inconvenience TMO. For example in VP recently FE was able to learn how TMO was avoiding trains by using z axis exploits. We used there z axis exploit to pull and engage a dragon unhindered, and the very next day GMs announced that using safe z axis spots was no longer allowed.
lol confirmed tassflehof doesnt understand anything...
  #27  
Old 05-06-2013, 09:17 AM
Alawen Alawen is offline
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Quote:
Originally Posted by Versus [You must be logged in to view images. Log in or Register.]
This week in review:

Draco - There are 18 players in Plane of Fear.
Naggy - There are 33 players in Nagafen's Lair.
Nexona - There are 53 players in Veeshan's Peak.
Phara Dar - There are 46 players in Veeshan's Peak.
Hoshkar - There are 36 players in Veeshan's Peak.
Sev - There are 33 players in The Emerald Jungle.

Average TMO : 36.5

Cry less and try to know more about what you're talking about next time you make a QQ post. Confirmed 36.5 the new zerg thresh hold.
Yes, for classic and Kunark mobs with 32K hit points, 36.5 is a zerg. If you had that many people in one room with 1999 computers and internet connections, people would lag out. If you played classic, you must have forgotten. When Township Rebellion started running around Velious and Luclin with 50 players, they were universally ridiculed.

However, this was always going to be the fate of Project 1999. There are too many knowledgeable raiders trying to play here. The server is unavoidably top heavy.

If it were my call, I'd turn Red 99 into a second PVE server with just classic at the same time Velious releases. I don't hate on PVP, but the red population just doesn't warrant the resource. I think P99 with Velious and new server with classic time line progression would both be even more popular than the very successful blue server is now. Luckily, there are some smart people working on this project and I suspect they have something similar in mind.
  #28  
Old 05-06-2013, 09:41 AM
Godefroi Godefroi is offline
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Originally Posted by jpeute [You must be logged in to view images. Log in or Register.]
lol confirmed tassflehof doesnt understand anything...
Not sure you want to enter a discussion about IQs, my little inbred fellow.

FE used an exploit used for ages by TMO, the day after it was made illegal since TMO cried to GMs, because we had touched their precious phara dar and almost killed him with our heroic crew of 20 [You must be logged in to view images. Log in or Register.]
  #29  
Old 05-06-2013, 09:43 AM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
There isn't enough logic in the world to defend what tmo has turned p99 into.



Its good to see others finally voice their frustration, unfortunately though there won't be any changes made which inconvenience TMO. For example in VP recently FE was able to learn how TMO was avoiding trains by using z axis exploits. We used there z axis exploit to pull and engage a dragon unhindered, and the very next day GMs announced that using safe z axis spots was no longer allowed.
Derp... TMO wasn't engaging dragons up there. We and you were allowed to be semi-safe up on ledges... and you did camp your characters up there for weeks/months. The problem was when you tried to kill a dragon on a ledge which every one knows isnt allowed.

But nice spin!
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #30  
Old 05-06-2013, 09:44 AM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Alawen [You must be logged in to view images. Log in or Register.]
Yes, for classic and Kunark mobs with 32K hit points, 36.5 is a zerg. If you had that many people in one room with 1999 computers and internet connections, people would lag out. If you played classic, you must have forgotten. When Township Rebellion started running around Velious and Luclin with 50 players, they were universally ridiculed.

However, this was always going to be the fate of Project 1999. There are too many knowledgeable raiders trying to play here. The server is unavoidably top heavy.

If it were my call, I'd turn Red 99 into a second PVE server with just classic at the same time Velious releases. I don't hate on PVP, but the red population just doesn't warrant the resource. I think P99 with Velious and new server with classic time line progression would both be even more popular than the very successful blue server is now. Luckily, there are some smart people working on this project and I suspect they have something similar in mind.
----variance.
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Quote:
Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
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