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  #21  
Old 07-31-2012, 06:27 AM
SwordNboard SwordNboard is offline
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Baptism by fire. Let her do the chanter!
  #22  
Old 07-31-2012, 07:57 AM
falkun falkun is offline
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Enchanters pair amazingly with rangers. Its a fear kite heaven. At early levels, put up animation, have her get hit, then ranger tank. Once you have snare and she has fear, any outdoor zone is your playground.

It'll also be easy for her to ENC in those instances: Ranger pull, enc get hit once, pet aggros, snare, fear, kill. Rinse/repeat. You have heals, she has haste/slow/fear/clarity.

And you can slowly introduce her into more involved enchanting. Get the fear kiting down (its easy), then work on getting her to charm a pet for fear kiting (which you can't do reliably until like L29 anyways). Get her to split outdoor camps like iksar bandit camps with lull + mez. Teach her new skills as she picks them up, at her pace. If she's not picking it up, go back to simple fear kiting for the night.

tl;dr: RNG+ENC literally needs 1 spell from the ENC all night long - fear. Everything else is just gravy.
  #23  
Old 07-31-2012, 11:45 AM
Splorf22 Splorf22 is offline
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Nice point Deajay, I totally forgot about the fearkite thing leveling. Also charming outdoors with snare on the charmed pet is actually quite safe.
  #24  
Old 07-31-2012, 12:19 PM
Houdiny Houdiny is offline
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For a first character in EQ I would suggest a caster dps or melee dps. Tanks and healers require a certain level of attention to be affective. I'm not saying she couldn't pick one up and be great at it, but for most first timers I always suggest DPS classes. If they slack it doesn't wipe the group nearly as often as a Cleric who is too enamored by another classes pet and forgets to heal the tank lol

Necromancers make good first characters, so would a wizard, or monk, rogue, all kinds of good classes for beginners. If she has played more than one MMO and this isn't her first I wouldn't worry about it too much, just tell her what the classes do and what they get and turn her loose.
  #25  
Old 07-31-2012, 12:24 PM
LordFresh LordFresh is offline
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she is hot? Picture to prove it or else everyone will know you are secretly boxing the toon!!!
  #26  
Old 07-31-2012, 12:28 PM
Houdiny Houdiny is offline
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Quote:
Originally Posted by karsten [You must be logged in to view images. Log in or Register.]
girls suck at video games and so shouldnt ever play enchanters because you and your group will all die. Vella is the only exception to this.


girls are to be clerics and clerics only, due to the fact that you'll have to box her to get her to level up and she'll suck anyways, but at least then you'll have a rez bot!
Disagree with this completely. On EQ live we had 2 female Enchanters in our guild and 1 male, who didn't raid all that often because of RL work and other issues. We really only had 2 raiding Enchanters most of the time both of which were girls. Those two girls locked down Rathe Council in PoP better than any guild on our server at the time. As a matter of fact we loaned them out to two other guilds trying to get through progression and were stuck on Rathe Council.

Being an Enchanter has nothing to do with gender. No class really does if you ask me.
  #27  
Old 07-31-2012, 12:37 PM
Hurley Hurley is offline
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have her send me a tell, I will take care of her.
  #28  
Old 07-31-2012, 12:58 PM
Danth Danth is offline
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Druid is a fair choice for a gaming newbie. The class has no well-defined group role so not many people will much care what she does in a group, and when she gets bored and quits you'll have a port character available. Complete the stereotype by having her make the redhead wood-elf.

Cleric is also a good choice if you don't expect her to solo much/any. It's an easy class to play at a moderately effective level. People fawn over clerics and folks like feeling important. People are also rather used to clerics often being lazy and/or bad players so don't normally expect the cleric to do a whole lot beyond healing and maybe buffing.

Wizards and Rogues can be fairly safe bets since their basic-level gameplay amounts to "point at monster and stab/blast it." I'd consider rogue the safest choice if you don't think she can tolerate the meditate mechanic.

Basically you want to avoid a class where she'll be likely to mess up and wind up with a lot of people yelling at her, because that'll drive her out of the game in a hurry. The issue isn't her gender, but her being a newbie. The romantic might debate the ethics of yelling at people for mistakes in a video game, but the pragmatic player accepts that it'll happen and plans accordingly. In the unlikely event she grows into liking this game and wants to branch out, that's when it's time to start experimenting with more advanced classes and strategies.

Your job is to make something that'll synergize tolerably well with what she makes so as to have decent duo capability since groups aren't always instantly available.

Danth
Last edited by Danth; 07-31-2012 at 01:14 PM..
  #29  
Old 07-31-2012, 01:12 PM
thrump thrump is offline
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Woman here -- play with my husband here and we played together on live.

Let her play whatever she wants. Enchanter is a lot of fun.

The biggest decision you'll make isn't what class to encourage her to play but if you get her char to level 5 for her before introducing her to the game. I played EQ for years and years and had a blast but was about to say screw it when I was killing newbie rats last August. Nuh-uh.
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  #30  
Old 07-31-2012, 03:03 PM
Cypher. Cypher. is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]

Basically you want to avoid a class where she'll be likely to mess up and wind up with a lot of people yelling at her, because that'll drive her out of the game in a hurry. The issue isn't her gender, but her being a newbie. The romantic might debate the ethics of yelling at people for mistakes in a video game, but the pragmatic player accepts that it'll happen and plans accordingly. In the unlikely event she grows into liking this game and wants to branch out, that's when it's time to start experimenting with more advanced classes and strategies.
This is my fear right now. While I believe the vast majority of folks on P1999 are great people to game with, I do know that there are a few douche bags out there who get off to belittling other players. While I'm certain that she has the ability to learn the game (and games in general) given instruction and time, being thick-skinned is not one of her attributes so I can already see some ass telling her to "L2P" and completely shutting down any hope of her touching online games for awhile.

Additionally, I don't want to necessarily push her to a class because X works well with my toon Y but I also feel that after years of EQ, I have enough insight into the classes that I have a bit of a responsibility to try to steer her to a class that she will enjoy enough to open up to other classes (as mentioned by another poster). Right now, after reading the posts and re-freshing myself with the p99 wiki, translate to chanter, druid, or SK.

Definitely appreciate the in-put guys - feel free to keep it coming.
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