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  #11  
Old 05-28-2010, 11:48 AM
guineapig guineapig is offline
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Quote:
Originally Posted by Kainzo [You must be logged in to view images. Log in or Register.]
Yep - won't be in on this server unless they have plans to add Luclin.
That's more like Gates of Discord (Feb. 04) / Omens of War (Sept. 04) era.
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  #12  
Old 05-28-2010, 11:57 AM
Kainzo Kainzo is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
That's more like Gates of Discord (Feb. 04) / Omens of War (Sept. 04) era.
in the assumption that they do patch in Luclin - it wouldnt be a classic only server anymore - in which case - GoD would be an option.
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  #13  
Old 05-28-2010, 12:00 PM
guineapig guineapig is offline
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Originally Posted by Kainzo [You must be logged in to view images. Log in or Register.]
in the assumption that they do patch in Luclin - it wouldnt be a classic only server anymore - in which case - GoD would be an option.
Now I get what you were saying.
So basically the answer to the OP's question is a big NO.

Sorry meng.
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  #14  
Old 05-28-2010, 12:10 PM
Omnimorph Omnimorph is offline
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It's not a massive deal, reagents are cheap for pets. Sure it's an inconvenience, but then so's running the length of a continent instead of going via PoK ;P

in 1999 we like inconveniences!! it keeps our attention away from the impending doomsday of Y2k.
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  #15  
Old 05-28-2010, 01:05 PM
Branaddar Branaddar is offline
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Yup, we're stuck with guilds having to pass out 'dots for cleric buffs and opals (pearls?) for CotH mages.

Ah well, it makes for an economy where money gets put back into the datastream void at a higher rate, leading to (hopefully) a less inflation-happy economy.
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  #16  
Old 05-28-2010, 02:44 PM
Tallenn Tallenn is offline
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Pet classes have gained a few conveniences over the years on live, such as being able to keep their pet through zoning, and now even through logging out.

What a lot of people tend to forget is that they have also lost a few things as far as pet effectiveness. Pets on live nowadays aren't anywhere near the monsters they were in classic, or on P99 (speaking mainly of mage pets, but other class pets have suffered nerfs, as well).

Are you guys willing to do a quid pro quo?
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  #17  
Old 05-28-2010, 05:03 PM
Leokaiser Leokaiser is offline
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I have no problem with pets not zoning as per Classic, but losing them when your connection keeps crapping out remains a pain in the balls! But yeah, if you are a pet class, having to resummon and burn reagents is a small tradeoff for being OP.
  #18  
Old 05-28-2010, 05:20 PM
Kluren Kluren is offline
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*in my opinion*

The closer this project remains to Verant's Classic Everquest the closer we will be to the epic experience we all knew.
  #19  
Old 05-28-2010, 06:00 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Kluren [You must be logged in to view images. Log in or Register.]
*in my opinion*

The closer this project remains to Verant's Classic Everquest the closer we will be to the epic experience we all knew.
We really do try. There are a lot of things, limited by the client. And there are some things that were bugs and very unbalancing, that we will not implement. And there are some things, that were bugs, that have more of a "classic" feeling, that we will implement (if we can).

And then there is bad memory, no documentation, and our best guesses.

Then there is everything else.

Haynar
  #20  
Old 05-28-2010, 06:27 PM
Thorjorkill Thorjorkill is offline
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Bat wings for levi are gone? wha?
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