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  #181  
Old 05-29-2012, 03:40 PM
jdklaw jdklaw is offline
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Quote:
Originally Posted by kprobe [You must be logged in to view images. Log in or Register.]
wow, soo many delusional Nihilum here.

This box isn't for you, its for all of us. We don't need content progression we need new players (or ones coming back). This can be fixed with some good xp hot zones, which increases competition and leveling. Make the hot zone move every day...

Optionally temporary xp bonus to 42 will do the same, minus risk of oor healed alts holding hot-zones.
http://wiki.project1999.org/index.ph...s_and_ZEM_List

Check it, hot zone solution:


Continent

Zone Name

"Stock" Modifier

p1999 Modifier/Notes


Antonica

Befallen

160


Antonica

Blackburrow

100


Antonica

Halas

100


Antonica

Highpass Keep

150


Antonica

Highpass Hold

80


Antonica

Lower Guk

80


Antonica

Nagafen's Lair

80


Antonica

Najena

130


Antonica

Neriak - Commons

100


Antonica

Neriak - Foreign Quarter

100


Antonica

Neriak - Third Gate

100


Antonica

North Freeport

100


Antonica

Oggok

100


Antonica

Permafrost

90


Antonica

Rivervale

100


Antonica

Runnyeye

100


Antonica

Solusek's Eye

130


Antonica

Splitpaw Lair

90


Antonica

Surefall Glade

100


Antonica

Upper Guk

150


Faydwer

Ak'Anon

100


Faydwer

Crushbone

160


Faydwer

Felwithe

100


Faydwer

Kaladim

100


Faydwer

Kedge Keep

100

Noticeably higher, ~150-200


Faydwer

Kelethin

100


Faydwer

Mistmoore

90


Faydwer

Unrest

130


Odus

Erudin

100


Odus

Kerra Island

90
  #182  
Old 05-29-2012, 05:52 PM
gloinz gloinz is offline
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add another 0 to each of those and we have a fixed serverbox
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  #183  
Old 05-29-2012, 05:55 PM
Maze Maze is offline
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Quote:
Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]
add another 0 to each of those and we have a fixed serverbox
  #184  
Old 05-29-2012, 05:56 PM
HarrisonIsStillPosting HarrisonIsStillPosting is offline
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Quote:
Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]
add another 0 to each of those and we have a fixed serverbox
PVE is too easy.

Griefed off of the server by PVE being too hard.
  #185  
Old 05-29-2012, 06:20 PM
Zereh Zereh is offline
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Retention of existing players and enticing former players to come back would be the quickest and smartest way to boost server pop. Why cater to a maybe player instead of to those who have played / do play?
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  #186  
Old 05-29-2012, 06:26 PM
jjgerman jjgerman is offline
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because the people left on this server are horrible humans, in game and out of game, need new blood for this server to survive.
  #187  
Old 05-29-2012, 06:27 PM
Maze Maze is offline
Kobold

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Quote:
Originally Posted by Zereh [You must be logged in to view images. Log in or Register.]
Retention of existing players and enticing former players to come back would be the quickest and smartest way to boost server pop. Why cater to a maybe player instead of to those who have played / do play?
Same argument before hate was released when avg pop was 80 players, a month later now 30 players.

Damn dog that new content bringing people back in droves.

Please increase exp for casuals to play as well, need fresh people barrier of entry to server is sky high atm.
  #188  
Old 05-29-2012, 06:28 PM
kprobe kprobe is offline
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Quote:
Originally Posted by jdklaw [You must be logged in to view images. Log in or Register.]
http://wiki.project1999.org/index.ph...s_and_ZEM_List

Check it, hot zone solution:


... (lazy spam) ...
Everyone knows about the current modified zones. What we're talking about is a hot zone.

A hot zone implies a singular zone that has additional XP bonus on top of whatever else is already in place. Being a single zone means you crunch the population into that area, hence competition and good leveling times. (I would even suggest making hot-zones unable to land oor healing, to counter alt dreamteams).

But you already knew that, you're just looking for an excuse to stop the discussion and point it to the only thing you're interested in: more content to the detriment of the server.
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  #189  
Old 05-29-2012, 07:00 PM
Wolfgang Wolfgang is offline
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enable /testbuff
  #190  
Old 05-29-2012, 07:00 PM
jdklaw jdklaw is offline
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Quote:
Originally Posted by kprobe [You must be logged in to view images. Log in or Register.]
But you already knew that, you're just looking for an excuse to stop the discussion and point it to the only thing you're interested in: more content to the detriment of the server.
Not.

I have a lot of time invested in this server. I give items and buffs and free PL's to newbs whenever I am sitting around. I enjoy playing EQ just like the rest of the nerds on this forum.

I care about the server and its longevity.

I just don't take the same approach as the rest of the crybabies. I don't think that bitching at the devs and flooding the forum with "This server is dead" is the right solution.
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