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  #111  
Old 04-17-2012, 11:10 PM
Flunklesnarkin Flunklesnarkin is offline
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FTE needs to be fixed for sure lol


if only 5 people in a zone and they are given dragon loot on a raid kill.. thats a bit shady >_>


I think others have said a good solution would be the monster just shout who was first to engage.


then you could just sit back and wait for the 5 to wipe.
  #112  
Old 04-17-2012, 11:19 PM
fischsemmel fischsemmel is offline
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Originally Posted by fischsemmel [You must be logged in to view images. Log in or Register.]
Well yeah. Now I can totally understand why all you people refuse to admit that it would be "hard" to "compete" for raid kills on p99. It hardly takes any time or effort or dedication or coordination or leadership or quality members at all whatsoever!
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Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Oh, except it doesn't anymore.
Yes, it (i.e. competing for raid kills) does (take time, effort, dedication, coordination, etc).

What doesn't take vast amounts of dedication and effort and time is killing stuff uncontested (though it does still take a pretty significant amount of time and such to do our best to ensure we don't lose many kills to socks/timing/luck/the occassional competition). But I didn't say that it is hard to kill things uncontested... you just decided to kind of jump over to that topic as a segway to a little rant about yesterday's news.
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Last edited by fischsemmel; 04-17-2012 at 11:25 PM..
  #113  
Old 04-17-2012, 11:35 PM
Paumad Paumad is offline
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Yend, I am willing to send you RL pics of me that you can make fun of. But man, you got to calm down.
Buying up accounts so that we what now? Quitters selling accounts for god knows what and we're the bad guys for getting cheap alts.
Loved the vid though.
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  #114  
Old 04-17-2012, 11:45 PM
Splorf22 Splorf22 is offline
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I don't think anyone can say it doesn't take time, effort and dedication.

The problem is that it takes a huge, ridiculous quantity of time and not much skill.
  #115  
Old 04-18-2012, 12:29 AM
somnia somnia is offline
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Quote:
Originally Posted by fischsemmel [You must be logged in to view images. Log in or Register.]
Right. Because actually doing all of that stuff is hard (i.e. difficult/troublesome to accomplish).

My point is that someone like Somnia knows that it would take a lot of different elements in order for a guild to win kills over TMO, as is evidenced by the pretty exhaustive list he gave of what would be required to beat TMO to kills, and yet he insists that it wouldn't be hard to do this.
Quote:
Originally Posted by fischsemmel [You must be logged in to view images. Log in or Register.]
Yes, it (i.e. competing for raid kills) does (take time, effort, dedication, coordination, etc).

What doesn't take vast amounts of dedication and effort and time is killing stuff uncontested (though it does still take a pretty significant amount of time and such to do our best to ensure we don't lose many kills to socks/timing/luck/the occassional competition). But I didn't say that it is hard to kill things uncontested... you just decided to kind of jump over to that topic as a segway to a little rant about yesterday's news.
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Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
I don't think anyone can say it doesn't take time, effort and dedication.

The problem is that it takes a huge, ridiculous quantity of time and not much skill.
Splorf's quote says it all. It doesn't take as much "skill" as much as tedious and laborious annoyances to accomplish all the elements that go into a successful raiding guild on P1999. In other words, it's mostly dedication to very simple and repetitive behavior and learning mechanics that have already been well-established.

Anybody can at the very least create tables in excel or, if they have coding background, create a simple program to handle guild organization, but actually spending the time to manage the data just to win pixels on an emulated game is a time commitment that many players don't wish to bother burdening themselves with. That being said, I don't know the inner working of TMO - perhaps they're fairly disorganized - but despite their frequent presentation of "This is no work for us we're just that awesome", I'm willing to guarantee they're going a few extra miles than any other guild on the server.

What I was trying to highlight in my original post with the bullet points is that paying full attention and going the (few) extra mile is what translates to winning contested raid targets in p1999. However, when framed like this, P1999 sounds like work or something somebody does for a sense of achievement and many people don't play video games for a sense of achievement but for leisure and fun. When it stops being fun they choose to no longer play.

In the end, many players recognize the extra commitment necessary to compete for raid spawns and decide that raid gear is not really worth the trouble. Acknowledging this fact and all things considered, it's probably best there is only one hardcore raiding guild on the server. Eases the work from the hardcores a little but also reduces their intensity so casual guilds may snag a target here and there. Besides, if TMO was serious about wanting competition they'd splinter their guild and compete amongst themselves.
Last edited by somnia; 04-18-2012 at 12:35 AM..
  #116  
Old 04-18-2012, 12:38 AM
somnia somnia is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Oh, except it doesn't anymore.

You guys pretty much just log on 50 people when things spawn and kill them uncontested. How is that any different than a handout? Enjoy your lack of competition... to get loot so you can... experience no competition in Velious either... grats, you win!!

Seriously, FTE on Trak with only 5 people left in zone and Amelinda grants it to you? Spies in other guilds' forums? Posting rival guildleader's RL pic here and making fun of it? Buying up sold accounts so you can park them wherever and they can't be used against you?

How TMO deals with "competition":
<iframe width="640" height="360" src="http://www.youtube.com/embed/dcu5sYxcEuo" frameborder="0" allowfullscreen></iframe>
Yep. Being able to sell off raid loot to earn plat to buy 50+ characters to park more characters as more raid spawn pointers to more easily get kills to get more raid loot and the cycle continues.

It's strategic yet anti-competitive. Let's be real, TMO only wants competition if TMO has the upper hand so they are guaranteed to have other people to ridicule. Surprised there's no rules against guild monopolies - forcing TMO to split would be interesting to watch.
Last edited by somnia; 04-18-2012 at 12:44 AM..
  #117  
Old 04-18-2012, 12:44 AM
Arteker Arteker is offline
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Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Oh, except it doesn't anymore.

You guys pretty much just log on 50 people when things spawn and kill them uncontested. How is that any different than a handout? Enjoy your lack of competition... to get loot so you can... experience no competition in Velious either... grats, you win!!

Seriously, FTE on Trak with only 5 people left in zone and Amelinda grants it to you? Spies in other guilds' forums? Posting rival guildleader's RL pic here and making fun of it? Buying up sold accounts so you can park them wherever and they can't be used against you?

<iframe width="640" height="360" src="http://www.youtube.com/embed/dcu5sYxcEuo" frameborder="0" allowfullscreen></iframe>
what i remember is u guys doing that and claiming fte for atleats 4 times and didint give it to u .


Like when lorraine jumped in with da + shiny idol to buy more time for u to get more online and amelinda ruled for us because unlike u we have a real force behind to kill.
  #118  
Old 04-18-2012, 12:45 AM
Arteker Arteker is offline
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Quote:
Originally Posted by somnia [You must be logged in to view images. Log in or Register.]
Yep. Being able to sell off raid loot to earn plat to buy 50+ characters to park more characters as more raid spawn pointers to more easily get kills to get more raid loot and the cycle continues.

It's strategic yet anti-competitive. Let's be real, TMO only wants competition if TMO has the upper hand so they are guaranteed to have other people to ridicule. Surprised there's no rules against guild monopolies - forcing TMO to split would be interesting to watch.
As ib vd teach u both tmos would team up and win !
  #119  
Old 04-18-2012, 12:49 AM
somnia somnia is offline
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Quote:
Originally Posted by Arteker [You must be logged in to view images. Log in or Register.]
As ib vd teach u both tmos would team up and win !
I'm not so sure. I'd have to know more about loot distribution and the general contentment of players in the guild. Who knows, may be members like the slow steady acquisition of raid gear and don't want to have to put in more effort to double their chances in the event of a split. On the other hand, may be there are factions in the guild that are unhappy and would be willing to compete against TMO. Hard to say.

Leadership might also be doing a good job of promoting troop cohesion so members might not want to compete against their "friends". There are a number of factors to consider.
  #120  
Old 04-18-2012, 12:55 AM
Arteker Arteker is offline
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Quote:
Originally Posted by somnia [You must be logged in to view images. Log in or Register.]
Yep. Being able to sell off raid loot to earn plat to buy 50+ characters to park more characters as more raid spawn pointers to more easily get kills to get more raid loot and the cycle continues.

It's strategic yet anti-competitive. Let's be real, TMO only wants competition if TMO has the upper hand so they are guaranteed to have other people to ridicule. Surprised there's no rules against guild monopolies - forcing TMO to split would be interesting to watch.
i joined tmo when TR beat us 85% of the times and they have all the adventages tmo have now 60s gear and skills (less guide help, we havent achieved that yet).

We have a option than was merge with DA, before it we raided together , we wiped in gore many times and watched as tr come and rape it without problems .

The merge despite of not fantastical quickstart worked , few people quit or went to TR for easy loot (i loved u baub).

But slowly with many defeats and many mocks we begin to get fucking targets , and finnaly we broke TR domain over trak.


To achieve it the guild had to endure some sacrifices and lost many people .


me question is what guild now have the will to actualy do the same ?.

the problem with epics in bp flooding the market people is not interested to kill things they want it the wow have games .


Grind money buy stuff other wise u will not win .
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