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  #31  
Old 02-16-2012, 02:27 PM
Elissa Elissa is offline
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Originally Posted by Widan [You must be logged in to view images. Log in or Register.]
I understand, but my point was more that you have to consider the total results of these changes + the things that are broken. So since you used mage let's take low-mid level mages for our example:

Before this exp change mages were already gaining less exp than their live realm counterparts because of pet aggro not working. As a low mage you are forced to just sit there with a full mana bar because if you nuke you will instantly take aggro from your pet, so this directly slows down mage experience. Now the classic nerf that is supposed to take exp down to 25% actually lowers it to some value below 25% since the non classic mechanic of pet aggro not working has already lowered the rate at which mages gain exp. The final result ends up being a larger nerf than what was intended by classic.
Right, again, I agree. My point was that the change is stupid, regardless. lol. Glad I'm not a lowbie mage anymore.
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  #32  
Old 02-16-2012, 02:30 PM
Elissa Elissa is offline
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Originally Posted by wolvesoflegend [You must be logged in to view images. Log in or Register.]
I couldn't agree more. We are here for the classic experience in the first place. [You must be logged in to view images. Log in or Register.]
Better move into a crappy apartment, quit your job (or ditch class if you're in college), live off ramen noodles, play on a 14" monitor at 800x600, connect on a 14.4k modem and listen to Soundgarden if you want the true classic experience. Oops, maybe that was just me. Still, I think most will agree some elements that contributed to the classic experience are better off improved =P
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  #33  
Old 02-16-2012, 03:48 PM
yraapt yraapt is offline
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Originally Posted by nalkin [You must be logged in to view images. Log in or Register.]
If you let a pet do 90% of the damage to a mob, then dismiss the pet and resummon a new one, then let that pet do 9% and you do 1%, do you get full xp or not?

In the scenario above again, say after you get a new pet you do 6% and the pet does 4%, do you get full xp?
I'd be curious to know the answer to this if anyone knows.
  #34  
Old 02-16-2012, 05:04 PM
formallydickman formallydickman is offline
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Quote:
Originally Posted by nalkin [You must be logged in to view images. Log in or Register.]
If you let a pet do 90% of the damage to a mob, then dismiss the pet and resummon a new one, then let that pet do 9% and you do 1%, do you get full xp or not?

In the scenario above again, say after you get a new pet you do 6% and the pet does 4%, do you get full xp?
Just tried this to double check.

If the first pet does 90%, I do 1% and the new pet does 9% you DO NOT get the full xp.

If you try your other scenario where the first pet does 90%, I do 6% and the pet does 4% then, yes, you DO get the full xp.
  #35  
Old 02-16-2012, 05:28 PM
wolvesoflegend wolvesoflegend is offline
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Quote:
Originally Posted by Elissa [You must be logged in to view images. Log in or Register.]
Better move into a crappy apartment, quit your job (or ditch class if you're in college), live off ramen noodles, play on a 14" monitor at 800x600, connect on a 14.4k modem and listen to Soundgarden if you want the true classic experience. Oops, maybe that was just me. Still, I think most will agree some elements that contributed to the classic experience are better off improved =P
Oops maybe it was just you. I do well, don't need an apartment (my large house will do for now), but thanks. I meet the true classic experience quite well and live a good life too, oh my.[You must be logged in to view images. Log in or Register.] Improvements are great, but easy games are plentiful. There is WoW and many other servers out there, but why should classic eq join the ranks? The only difficult server in mmo is right here. Why complain. [You must be logged in to view images. Log in or Register.]
  #36  
Old 02-16-2012, 06:04 PM
Elissa Elissa is offline
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Quote:
Originally Posted by wolvesoflegend [You must be logged in to view images. Log in or Register.]
Oops maybe it was just you. I do well, don't need an apartment (my large house will do for now), but thanks. I meet the true classic experience quite well and live a good life too, oh my.[You must be logged in to view images. Log in or Register.] Improvements are great, but easy games are plentiful. There is WoW and many other servers out there, but why should classic eq join the ranks? The only difficult server in mmo is right here. Why complain. [You must be logged in to view images. Log in or Register.]
Pretty sure it wasn't just me who was a broke college student in 1999 skipping classes to play EQ, but I'm glad you were apparently living it up and have a "large house" now...lol. And thanks for what, exactly? Also, has anyone in this thread been asking for the game to be made "easy"? Just wondering cause I may have missed that post [You must be logged in to view images. Log in or Register.] I thought we were talking about pet exp?
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  #37  
Old 02-16-2012, 07:27 PM
nalkin nalkin is offline
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Quote:
Originally Posted by formallydickman [You must be logged in to view images. Log in or Register.]
Just tried this to double check.

If the first pet does 90%, I do 1% and the new pet does 9% you DO NOT get the full xp.

If you try your other scenario where the first pet does 90%, I do 6% and the pet does 4% then, yes, you DO get the full xp.
Awesome, thanks for checking. This is good to know
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Hahaha, that is awesome. Right up there with...that one guy's....boat service before the boats worked.
  #38  
Old 02-17-2012, 12:05 AM
wolvesoflegend wolvesoflegend is offline
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Quote:
Originally Posted by nalkin [You must be logged in to view images. Log in or Register.]
Awesome, thanks for checking. This is good to know
Yes, that is good to know. Thanks.
  #39  
Old 02-17-2012, 09:52 AM
Craigmandu Craigmandu is offline
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My only problem with it, is that I can't outdps the pet without dying. Because the pet doesn't hold any aggro at all....I've let the pet get the creature down to UNDER 50% and then cast two lvl 1 nukes and pulled (I'm level 7 atm)...if the pet held any sort of aggro, I wouldn't have an issue with it, as I'd be able to throw enough to get marginally above him on dmg for the fights....

The only recourse I really see is multiple pets per creature, that's a really cheesy thing to have to do...or never solo....or solo and kill 4x the creatures anyone else has to for the same result....either way that's the problem I have with the pet xp thing. At least for low levels.
  #40  
Old 02-17-2012, 11:25 AM
fischsemmel fischsemmel is offline
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Bottom line, imo, is that this mechanic breaks the way pet classes are supposed to be played.

But it's classic, oh well. That's why I quit my necro and now kill stuff with the magic of song!
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