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#21
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#22
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How many Druids you raid with? 10, 20? | |||
Last edited by Snaggles; 11-08-2011 at 01:14 PM..
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#23
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![]() For groups druids *generally* aren't picked because another class can do it 'better'.
A Great druid can: They can pull better than a mediocre monk. CC better than a mediocre enchanter and a good bard (great bards still are better) Heal better than a shaman pre torpor Mitigate caster damage through Resist buffs Regen a group to greatly reduce healing require (19 regen with Regrowth+Natureskin every 6 seconds lasting 15minutes adds up.) DS a tank or an entire group to add nice passive/aggro free DPS DPS in burst decently well CHARM <3. There are very few roles a great druid can't fill, aside from tank/slower basically, they can do almost everything else. And in Velious we get ATK debuffs which count as a pseudo 'slow' as it is passive DPS reduction. I've been main heal, puller and CC in a basement KC group for probably 6-8 hours straight killing. So druids can get groups and do stuff, but you generally aren't picked for groups unless you are known as a skilled druid by a guildmate, friend, etc. But if you start em you can do pretty well. You won't be getting groups in Crypt or Spore King generally speaking by just putting up LFG. As those camps are usually optimized with the 'best' group setup as they are extremely lucrative and they have their pick of the lot (in terms of LFG people). But you can start groups for em. | ||
Last edited by Daldaen; 11-08-2011 at 01:52 PM..
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#24
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![]() Biggest thing is to mold yourself to the group's role/needs. If you have to heal, you have to be flexible and put your cleric hat on. If you have to dps, get your wizard hat out, etc, etc. A lot of it is just being flexible.
I charmed monkeys in Fear right when it came out. It's definitely a legit strategy, but while a monkey with full shaman buffs and druid haste can tank or just kill everything like a boss, when charm breaks, its really, really bad. Edit: The problem with a druid charming is it is not as reliable as a chanter, even when you hit that 230-250 Cha mark. The only time that its good for a druid to charm is when you have a very, very stable group or raid, and at that point, you'd just have the chanter charm. | ||
Last edited by Taluvill; 11-08-2011 at 02:36 PM..
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#25
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![]() charming is probably the most efficient thing a druid could do in a raid, whenever possible. extra enchanters should be charming as well. more dps than a rogue.
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#26
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![]() Taluvill, iirc did they not take our the druid charisma modifier to charming?
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#27
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![]() A vision'd zol knight that I charmed was doing just a bit less than a 58 monk with TStaff.
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#28
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Charmed shiverbacks in Fear and rats in Hate are excellent DPS additions to a raid/group force. 6 druids/enchanters could wreck hate or fear IMO :P. | |||
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#29
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Oh and leave my dick out of this. Keep your fantasies in NSFW. | |||
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#30
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