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  #101  
Old 10-29-2011, 05:17 AM
Pudge Pudge is offline
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the only positive thing i can see from click-recharging is that it would provide a "plat sink" for the economy to keep down inflation (if things indeed cost a shit ton to recharge). give plat some actual value/meaning
  #102  
Old 10-29-2011, 05:20 AM
Pudge Pudge is offline
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Originally Posted by Null [You must be logged in to view images. Log in or Register.]
I can do you one better, ill try and package up my simulator and put it up here.
while everyone WANTS to know... i think it should remain rather mysterious, just like live
  #103  
Old 10-29-2011, 05:41 AM
Lovely Lovely is offline
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After doing a few 1v2 today on Beta I think I wanna keep Golem Wands. They allow you to do cool stuff like beating 2x 50's solo even if both are ready for you. Would be boring if people only PVP'd when they have an advantage which seems to be the way most people go.

Keep it Classic!! Every extra item you use in PVP also makes it more skillful! The only people who complain about it is usually the ones who mouse turn and can't handle more then a few spells [You must be logged in to view images. Log in or Register.])
  #104  
Old 10-29-2011, 05:45 AM
Harrison Harrison is offline
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Golem wands != pumice
  #105  
Old 10-29-2011, 05:52 AM
Cwall Cwall is offline
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lovely confirmed for keyboard turner
  #106  
Old 10-29-2011, 06:55 AM
Darwoth Darwoth is offline
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the myriad of clicker items and consumeables in the game is a large part of what makes the pvp interesting and spontaneous, same as vanguard where those who took the time to acquire obscure items could add them to his bag of tricks.

for me personally golem wands and so on hurt me more than help me since i will be a largely buff dependant class, however they add much needed flare and randomness to combat, i also dont feel like killing newbie mobs on a regular basis to reup on lowbie illusion wands and so on because some newb might get killed by the one fellow newb on the server that has one of said items in the relevant range.
  #107  
Old 10-29-2011, 09:48 AM
MakeYouMad MakeYouMad is offline
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Golem wands aren't a problem, it's items like the spider net that probably cost 2 copper to recharge that are a problem:

http://everquest.allakhazam.com/db/item.html?item=3674
  #108  
Old 10-29-2011, 10:32 AM
mimixownzall mimixownzall is offline
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Quote:
Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]

Sitting Damage
Sitting should always allow the attacker to land max melee damage hits, at the current moment this doesn't work, it lands all attacks, but they are at random damage, not max.
This is working for pets I know. I would attack my shaman and it would do full (which is really half) damage while he was sitting down every time.

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Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]

Hybrid Mana Pools
SK/PALADIN (and the other hybrids) should get a increase in mana consumption since their mana per wis/int point is equal to a pure caster (client side). This increase is not working, at least not from what i could see.
Yeah, this needs to be addressed. SK's and Paladins casting several times during the fight is not right. They are powerful enough as it is.

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Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]

Item Recharging
Recharging items might become an issue if items are to cheap to recharge. I'm supportive of a game mechanic that takes back the PP so the economics doesn't get fucked, but if recharging key items like golem wands, nuke wands etc is to cheap, it's going to mess up pvp.
This one is tricky. My experience is from SoV on to PoP. SoV had items with good resists and with everyone having at least one golem wand, you really didn't waste time buffing as they were going to be stripped anyways. I can see how this will be more of a problem in 1-50 due to a lack of really good resist gear.

Quote:
Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]

Zone Plugging
Zone-plugging often ruins a perfectly even and good pvp fight simply because some basement dwellers ego is in jeopardy and he chooses to run for a zone line instead of fighting it out. Everyone is guilty of doing this, but if it was taken out you'd find more people sticking around to fight and the game will be more fun for everyone.

The argument against this is "omg what if i crashed or my ISP wen't down while i was zoning" and to that i say, tough luck. It's safe to say that 97% of the clients not responding on zone is actual zone-plugging.
Who says you have to get a killing blow to win? To me winning is both killing them and making them flee like cowards.

"More fun for everyone" rofl don't try to blow smoke up my ass.

Let's face it. I guarantee 95% of the time people zone plug is due to them being outnumbered. The current resist system already alleviates the possibility of escape for those who are outnumbered. I'm not saying that a person facing a 1 on 2 should have a chance to win, but they should have a chance to get the hell out of dodge. The way it is now, if you have 2 people jump you, you might as well just stop and /loc.

What's next? Disable gate when engaged in pvp combat? If casters have a gate, then melee should be able to plug. It is classic.
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  #109  
Old 10-29-2011, 10:44 AM
Palemoon Palemoon is offline
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Zone plugging does need to be delt with. It hinders zone control, as the person you are running off away from your camp just zone plugs and comes back 5 mins later as you settle back into your camp, rinse/repeat.
  #110  
Old 10-29-2011, 10:47 AM
mimixownzall mimixownzall is offline
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Quote:
Originally Posted by lethdar [You must be logged in to view images. Log in or Register.]
In addition, does the effect go away on the necromancer as well once you dispell any part of the spell?
It shouldn't. BoD always stayed on the necro even when the mobs died or the effect was dispelled off the target. Also, I don't think the effect on the necro is dispellable. I'm pretty sure it wasn't in classic.
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Quote:
Originally Posted by Darwoth View Post
What is griefing to you anyway? Getting killed without a white glove to the left cheek and a formal declaration of imminent fisticuffs?
Quote:
Originally Posted by Ceros View Post
If you guys hadn't noticed, mimix ownz all, so just give in.
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