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#611
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I think Bockscar is right and there is a reason that live switched it to level 6 after some time.
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#612
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Quote:
Having pvp before level 6 is a great way to teach newbies that making friends is often more beneficial than making enemies. Those people within 2 levels fighting one another would probably be better off grouping and exping. And level 6 takes a little while, it's unfair to deny them the pvp experience just because you want to level without mages owning you. There's nothing quite like pitiful level 2 pvp lol. Oooh, another idea! What if for the first 10 or 20 levels, those characters use the VZ or TZ (not VZTZ) ruleset? Elves can't attack elves, shorts can't attack shorts and so on. This would be even better imo. Let them feel somewhat safe with their own kind for a short while, so they can make some friends before being thrown into FFA. They could still group/guild with other teams without issue, and at a certain level (I like 20) they go real FFA. This will encourage the higher level (for newbie zones) players to assist their team against the higher levels from other teams griefing, and the 8 level limit won't need to be lowered to stop 2s from being ganked. Quote:
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#613
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My arguments only exist for the purpose of lower level 'average Joe' players not getting griefed off the server. At lvl 6 having a 14 stomp you is no good. Would I be fine with it? Sure. Most people? /quit.
I also don't want to take away the option of being able to attack someone at lower levels. I just think an 8 level range is overkill under lvl 12. | ||
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#614
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Anyone that quits because they die at level 6 would prolly not make it very far here anyway :/
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#615
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Its just that level 14 killing level 6 is not fun. Its too easy for the level 14 to be any kind of challenge, and its too impossible for the level 6 to have a chance for it to be any fun for him except to avoid the death.
It works okay but its definitely worse than 4 levels. I think more fair PVP (4 level range) with greater risks and rewards (single item loot) makes for a more exciting and competitive pvp environment. Also there is an alternative to traditional single item loot (from equipped items..not held or range) is 1 random equipped item not from held or range will be lootable. This means you don't always get boned and lose your best piece..but there is some serious incentives to be careful and to keep your eyes open. | ||
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Last edited by Yukahwa; 10-02-2011 at 06:53 PM..
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#616
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4 levels is far too limiting. It only worked on RZ because everyone there was scared to pvp anyway (due to item loss).
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#617
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Quote:
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#618
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The only problem with +/-8 level range is at lower levels. Just add one step at lvl 20 so not to over-complicate things. Make it +/- 4 from levels 1 to 20 then +/-8 from levels 20 to 50. Congrats you get a surname but now you can be attacked by a 28. A level 20 at least has a better chance against a lvl 28 than a lvl 2 has against a lvl 10, also you should have friends by then.
It sucks for a while that you can be attacked by someone 8 levels higher than you but only attack people 4 levels lower than you, but it's only a one time thing. I'd like to see pvp enabled at low levels because it's just funny.
__________________
Spud McKenzie, Level 60 Druid <Divinity>
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#619
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Quote:
__________________
Griefer of Greenie, 1999-2003
PvP Champ, 2003-2005 Senior Vice President, <PvP Champs> 2006-Present | |||
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#620
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By exciting and competitive I don't mean constant PVP madness. I mean that when it happens it will be more intense and all 1 vs 1 kills will have meaning versus the majority of 1 vs 1 kills being some guy +8 levels throwing a mage pet and laughing to the bank. The only exception is Gloinz when he dominated that Gnome in crushbone, that was cool.
If you are too afraid of item loot than perhaps 1 random item from equipped items barring held things + range. This with a tighter pvp range means people have to pvp carefully. When I'm grinding on beta I just cruise around and every once in a while some guy way higher level than me might kill me. I destroy my money and then jog out and get my corpse and keep grinding. Really cool. With 4 level range I know that everyone I can fight I can beat. Even if my opponent is a mage and I'm a warrior I just need 1 rooting class to root his pet and then we can easily take him out. As it is, you're better off going about your business until you reach your desired level and then go hunting. | ||
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