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  #111  
Old 09-01-2011, 04:22 AM
Mrcurtloco Mrcurtloco is offline
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Quote:
Originally Posted by JayDee [You must be logged in to view images. Log in or Register.]
not when you pray for death every waking moment like Xareth bro

even all the Carlos Rossi you can drink wont save you from a jump off a cliff.

dont pray Xareth, drink and jump, better odds


also dont ferget "the top of line wine Carlos Rossi"
  #112  
Old 09-01-2011, 03:42 PM
Nirgon Nirgon is offline
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Keep it :P
  #113  
Old 09-01-2011, 09:49 PM
Xareth Xareth is offline
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I prefer to drink and drink over any of that. Just keep drinking, problem solved.
  #114  
Old 09-01-2011, 10:49 PM
Arclyte Arclyte is offline
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Sounds like it would be a pain in the ass to make workable (then again I know nothing about coding)

I vote put it on the backburner, and if it becomes even a slight problem, bring it to the fore.
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  #115  
Old 09-03-2011, 10:49 AM
Vondra Vondra is offline
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Definitely against zone plugging. Anything that forces people to take a death they have coming is good to me. Dealt with similar things in many different games, whether mmorpg, MUD, or otherwise, and it was always really obnoxious.
  #116  
Old 09-04-2011, 06:14 PM
Titanuk Titanuk is offline
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red99 out yet?
  #117  
Old 09-04-2011, 08:40 PM
Kelsar Kelsar is offline
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If someone goes LD during zone (due to plugging or otherwise), force their character spawn on the other side for 30 seconds and auto-attack/cast if messed with (similar to an NPC). Problem solved.
  #118  
Old 09-04-2011, 09:32 PM
gloinz gloinz is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Keep it :P
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its always been apart of eq that if you fail to kill a girlyman before said girlyman reaches zoneline then you fail to kill a girlyman
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  #119  
Old 09-13-2011, 02:20 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by gloinz [You must be logged in to view images. Log in or Register.]
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its always been apart of eq that if you fail to kill a girlyman before said girlyman reaches zoneline then you fail to kill a girlyman
Maybe the direction is unclear to me. Do you want to fix nuances in the previous system or try to create something that, for better or worse, was completely classic? Not sure what to say regarding some of these decisions if it is in line with the goal of the project.
  #120  
Old 09-13-2011, 03:30 PM
greatdane greatdane is offline
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I don't care too much. If I were in charge, I wouldn't bother implementing some great big anti-plugging mechanic. It doesn't have a direct influence on the actual fight, and if someone plugs from you, you've won anyway. Without yellow text and (hopefully) without itemloot, people won't be so hugely obsessed with landing the killshot anyway. I'm hoping many will be satisfied with making the guy run so hard he yanked the cord out of his modem. Those players will develop a rep and the plugging has its own consequence that way. If it got red99 released a week sooner, I'd take zone-plugging with a smile. It never got my panties in a bunch on live or VZTZ.
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