Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 09-07-2011, 02:54 PM
stormlord stormlord is offline
Planar Protector


Join Date: Nov 2009
Posts: 1,165
Default

If I remember right, I logged on all of one time.

Not sure why I left or what I did.
__________________
Full-Time noob. Wipes your windows, joins your groups.

Raiding: http://www.project1999.com/forums/sh...&postcount=109
P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48
P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59

"Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter."
  #12  
Old 09-07-2011, 02:56 PM
stormlord stormlord is offline
Planar Protector


Join Date: Nov 2009
Posts: 1,165
Default

Quote:
Originally Posted by Nytewind TP [You must be logged in to view images. Log in or Register.]
The one fun time I remember is when you were able to spawn as an orc in GFay. People would die over and over to spawn as an orc then everyone would rush the baby wood elves.
I bet that had something to do with why they shut it down.

Still, it seems that it had potential, just not enough developer interest.

I think they did this partly as a preparation for monster missions.

But monster missions were a lot more linear. Not nearly as interesting, but easier to control and safer. And remember that 'interesting' does not always mean fun. Non-linear can be a good thing and a bad thing. Fun or boring or terrible.

The non-linear nature is what ultimately killed it, I think. It's hard to design a non-linear game. Maybe you have to make the game with less strict rewarding mechanisms otherwise players inevitably fall on their face and get hurt. And if the content is designed for particular circumstances, non-linear 'events' can throw it off and break the balance. So content can't be strict either. It has to be fluid and possibly changing, depending on what's going on around it.

It boils down to control. If something is too non-linear, players might not feel in control; vulnerable. It's fun to dish it out to NPCreatures and even cheat them, but what if they do that to us? Not always fun or predictable, is it?

In other words, non-linear games aren't made to make us have fun. They just ARE. There's no one there to guarantee protection from the wild or from the thieves. It requires a special player to 'enjoy' this kind of game.

So I don't ever see non-linear games being particularly commercially successful. Not until the vast majority of gamers aren't playing to have fun, but rather to experience the ups and downs of a world that doesn't care about you.

By ups and downs, I mean times when it feels like a game and times when it feels like torture. Maybe if you don't get enough torture in real life then you seek it in a game. But most people just want to get away from RL to have fun. It could be that some people seek out torture for other reasons. Maybe they want to understand the meaning of life? Or maybe they're addicted to the pain that accompanies loss. People get stuck on all sorts of things, it's impossible to know.

I admit right here that I like non-linear games. I think I like them because I'm trying to understand RL. What is it? Why are things? What is pain? Using computers to understand it is safer, anyway. RL is a dangerous place.
__________________
Full-Time noob. Wipes your windows, joins your groups.

Raiding: http://www.project1999.com/forums/sh...&postcount=109
P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48
P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59

"Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter."
Last edited by stormlord; 09-07-2011 at 03:31 PM..
  #13  
Old 09-07-2011, 06:29 PM
Ravenlof Ravenlof is offline
Kobold

Ravenlof's Avatar

Join Date: Aug 2010
Posts: 111
Default

Quote:
Originally Posted by rockhopper [You must be logged in to view images. Log in or Register.]
Project M

i remembe this being a GM event on live. Me and a friend got to be snakes and wolfs and try killl low lvls
  #14  
Old 09-07-2011, 06:34 PM
Ennoia Ennoia is offline
Fire Giant

Ennoia's Avatar

Join Date: Mar 2011
Location: Connecticut
Posts: 526
Default

Was definitely an interesting time for the game...way better than that stupid Monster Mission BS.
__________________
[50 Magician] Ennoia (Dark Elf)
TEAM UTHGAARD
  #15  
Old 09-07-2011, 06:50 PM
mimixownzall mimixownzall is offline
Fire Giant

mimixownzall's Avatar

Join Date: May 2010
Location: Western OK
Posts: 642
Default

Quote:
Originally Posted by Ravenlof [You must be logged in to view images. Log in or Register.]
i remembe this being a GM event on live. Me and a friend got to be snakes and wolfs and try killl low lvls
I'm not sure if I would classify it as a GM event, but they did make it available on live for a short time. You could log into Sullon Zek and have the option of being some random mob. I know the max level was a level 20 mob, but I can't remember if it was limited to certain zones or not. I remember logging in and being a spider in Oasis. I saw several other obvious players and we formed up and mobbed some unsuspecting players. I decided that i wanted to be an orc priest. After multiple logins i finally was one. I got all my spells in order and buffed up to wreck some shit when a high level came by and one-shotted me =(

Bastard.
__________________
Red 99 - Baarph

Quote:
Originally Posted by Darwoth View Post
What is griefing to you anyway? Getting killed without a white glove to the left cheek and a formal declaration of imminent fisticuffs?
Quote:
Originally Posted by Ceros View Post
If you guys hadn't noticed, mimix ownz all, so just give in.
  #16  
Old 09-07-2011, 08:06 PM
sacrilegium sacrilegium is offline
Orc


Join Date: Aug 2011
Location: NJ
Posts: 35
Default

I remember this being a feature on the Test server. I was "a bat" once and I managed to communicate to two low level elves that I was a player, then I helped them kill things.
__________________
_______
Kuiddar, Half-Elf Bard
Humphredo, Halfling Druid <Dial-A-Port>
Blackheim Bloodvortex, Erudite Necromancer
  #17  
Old 09-07-2011, 10:00 PM
CHusk2 CHusk2 is offline
Kobold

CHusk2's Avatar

Join Date: Aug 2010
Posts: 141
Default

I remember there being a TON of people playing as monsters when that came out. The bitch about it was that as a monster, you could run faster than players, which is cool except for the fact that you could be a monster in places like Blackburrow and South Karana and seriously fuck people. A good example would be running over to someone who had just finished fighting something and just wailing on them & running away.

Blackburrow was a shitty place there for a little while.
  #18  
Old 09-08-2011, 05:32 AM
bakkily bakkily is offline
Planar Protector

bakkily's Avatar

Join Date: Feb 2010
Location: A desert
Posts: 1,167
Default

ive heard about it happening, i use to play at the time when they would do this, but wasnt on at the time then, but yea, theres a article some where talking about brad mcquad talking with the gm staff of several servers going ahead and doing this monster thing, i havnt seen a gm event happen for a few months, last i think one happend was in lake of ill omen with some worm thing at 4am in the morning, back in june i think, and lil bit before then something in qeynos hills

would be funny as hell, and fun as well, for instance firegiants took over all of sol b, and escaped making there way to freeport, hordes of them destroying everything in there path, but dunno to me sounds like fun if we saw more of these things happen, and of course guilds are going to fight over them, maybe when the pvp server opens up, should be a event that happens over here, a day of pvp on the blubie server, when red99 comes out, like mass battles all over norrath
__________________
  #19  
Old 09-08-2011, 07:55 AM
Anger Anger is offline
Sarnak

Anger's Avatar

Join Date: Apr 2011
Location: Inside you
Posts: 251
Default

Project M was awesome. Great idea on the part of Verant/Sony for once.

Wonder what it would take to get that here? Although I'd rather the devs focus on VP/The Hole/Epics personally.

But it would be cool!
__________________
"Anger is ne letter short of danger." --Unknown
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:37 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.