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  #361  
Old 09-01-2011, 03:26 PM
Nirgon Nirgon is offline
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It prevents bind rushing though.. it would need a timer or something? I don't know exactly.
  #362  
Old 09-01-2011, 03:43 PM
juicedsixfo juicedsixfo is offline
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Bind rushing won't be an issue until months in to the server when there's for real raids going on. And it's possible that bind rushing will fall under the "play nice" rule set and will be dealt with by GMs. And there's a big difference between "regrouping, medding, and rebuffing" and just straight bind rushing.

What will be more prevalent is gank squads. There will be hundreds of times during each character's "life" where unpreventable, indefensible PvP death is going to happen. We all deal with it. You can't do jack shit about it (unless you're a gate class/plugger), and now have to figure out how to get your corpse out of some deep dungeon as a Warrior – and losing exp for it as well? Kinda lame.

With PvP exp loss I think more people will contemplate porting/running/camping because of how precious it is at the classic rate, but if it were out they would actually stand their ground. Again I think it's an extra dynamic that will weigh on peoples' minds when it come down to flee or fight.
  #363  
Old 09-01-2011, 09:47 PM
Xareth Xareth is offline
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Coin loot is the default. It'd be a sad, pathetic thing to kill someone and see all that coin sitting in their inventory.

Maybe not the right thread but: xp loss for pvp deaths would be more beneficial than not as long as it was less xp lost than a pve death. Even if half the normal xp was lost it would be enough. Xp will be so precious in a classic grind that it won't be worth the hour(s) of hammering out mobs to rush in naked and maybe die again.

Xp gain for a pvp kill has to be more seriously thought out. But, as long as there are working timers preventing gaining / losing large amounts of xp through bind camping I think nearly any variation of this could work.
  #364  
Old 09-03-2011, 02:56 AM
Lasher Lasher is offline
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If it was 5% or what ever would hybrids lose more exp in pvp since a lvl 50 hybrid had more exp than say a lvl 50 halfling warrior?
  #365  
Old 09-03-2011, 03:01 AM
Yukahwa Yukahwa is offline
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Hybrids would lose the same amt of EXP but its slower for them to get it back. Doyyy
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  #366  
Old 09-03-2011, 10:20 AM
Tajin Tajin is offline
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keep item loot
  #367  
Old 09-03-2011, 10:40 AM
Vondra Vondra is offline
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My preference would be:

Single item loot:

Prevents low level twinks from becoming a serious problem, ruining pvp in the area. There's at least the risk to them of people teaming up and killing them then taking something valuable. They can still do it but it'll keep it in check. All the various no drop gear can be collected for longer term serious characters, so it won't be that big a deal.

No exp loss:

Encourages more pvp in general I would think. Less focus on "not dying", more focus on "lets fight!"

No coin loot:

One item loot, but no coin loot. Just so people can be out there playing and not feel they need to be hitting the bank constantly, which is just tedious. Good for new players arriving to the server that'll surely get ganked plenty, they can at least get some money together.
  #368  
Old 09-03-2011, 12:58 PM
Yukahwa Yukahwa is offline
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I don't care about coin loot at all. I think it should be there..but item loot is way more important to me. Really really needs to be there. Low level PVP is just boring without it. Only RL losers pvp at low levels for "pride" or PK recognition so for people who arent losers IRL there is no reason to pvp at low levels at all without item loot. No reason to band together to take out twinks because they will be back and ready to kill you again in a few minutes.

So if everyone decided to be a soft on coin loot, thats fine as long as item loot is there. I totally agree with you about why item loot is better than without..

Thats why I believe in playnice rules and Loot and Scoot because otherwise if lowbies do ever kill a twink they are going to have to corpse camp him until he logs off unless they want to find more interruptions to their leveling up.

I think a lot of people are trying to solve their high end game issues from servers where it took a week for a casual player to hit 50, while ignoring all of the issues that 8 level pvp range and no item loot would leave them with. On this server you are going to spend a lot more time below level 50..a lot of people wont ever hit 50. The whole below 50 game sucks without item loot and sucks worse than you are fighting people you cant kill (8 levels above you)
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I take off the armplates on my ogre when I'm doin' battle cause I want them to see my guns
Last edited by Yukahwa; 09-03-2011 at 01:01 PM..
  #369  
Old 09-03-2011, 04:36 PM
beentheredonethat beentheredonethat is offline
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Quote:
Originally Posted by Yukahwa [You must be logged in to view images. Log in or Register.]
I don't care about coin loot at all. I think it should be there..but item loot is way more important to me. Really really needs to be there. Low level PVP is just boring without it. Only RL losers pvp at low levels for "pride" or PK recognition so for people who arent losers IRL there is no reason to pvp at low levels at all without item loot. No reason to band together to take out twinks because they will be back and ready to kill you again in a few minutes.
Get off your high horse there buddy. But it's very kind of you to call most people who play this game losers, really drives that point home with "Only RL losers pvp at low levels....".
  #370  
Old 09-03-2011, 05:00 PM
Yukahwa Yukahwa is offline
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Quote:
Originally Posted by Yukahwa [You must be logged in to view images. Log in or Register.]
Only RL losers pvp at low levels for "pride" or PK recognition
Don't use messed up quotes to attack me and my argument without offering any defense for your standpoint.

My point is that there is no reason to go kill players that are EXPing in unrest except to get their item loot. If killing 50 percent HP players focusing on death beetles makes you feel good..you have a problem. Its just not fun unless there is some actual risk.

I use a short norman horse that is easier to get on when fully armored.
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I take off the armplates on my ogre when I'm doin' battle cause I want them to see my guns
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