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  #41  
Old 08-29-2011, 04:20 PM
nilbog nilbog is offline
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Originally Posted by Harrison [You must be logged in to view images. Log in or Register.]
Item loot is detrimental to server health.

LOL NAKED CASTER HEAVEN WEEE
Everything can be considered detrimental to server health. I heard the same predictions about p99 before it launched.

No translocators - detrimental to server health
No soulbinders - detrimental to server health
No boxing - detrimental to server health
No classic exp rate - detrimental to server health

And after the server launched?

Keep global chat, else it will be detrimental to server health!
Get rid of exp penalties, else it will be detrimental to server health!

On and on. I don't believe any of you can predict the future and most predictions are just wrong.

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I'm not forcing my opinions for pvp, because pvp servers had different rules.

I think if there's a twinked out lvl 9 in full rubi killing all the newbs, 10 of them should be able to rape him and take a piece. It's naive to assume that no item loot will stop griefing. The griefers will just be able to keep all their gear.
  #42  
Old 08-29-2011, 05:00 PM
xshayla701 xshayla701 is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
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LOL where is yiblaan
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  #43  
Old 08-29-2011, 06:03 PM
Humerox Humerox is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
...I think if there's a twinked out lvl 9 in full rubi killing all the newbs, 10 of them should be able to rape him and take a piece. It's naive to assume that no item loot will stop griefing. The griefers will just be able to keep all their gear.
The problem was really the bagging. If item loot is allowed, the bags shouldn't be sacred ground. Pretty simple really.

Like a lot of people have said, looting should be implemented at first, and if it proves to be a problem for population, it can be removed. Just please make sure there is no way to circumvent an item loot. Please.
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Originally Posted by Sirken View Post
if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
  #44  
Old 08-29-2011, 07:55 PM
Humerox Humerox is offline
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Originally Posted by Humerox [You must be logged in to view images. Log in or Register.]
Just please make sure there is no way to circumvent an item loot.
EXCEPT melee weapons. Poor tanks would be so royally screwed, lol.
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Quote:
Originally Posted by Sirken View Post
if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
  #45  
Old 08-29-2011, 08:10 PM
Convict Convict is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Everything can be considered detrimental to server health. I heard the same predictions about p99 before it launched.

No translocators - detrimental to server health
No soulbinders - detrimental to server health
No boxing - detrimental to server health
No classic exp rate - detrimental to server health

And after the server launched?

Keep global chat, else it will be detrimental to server health!
Get rid of exp penalties, else it will be detrimental to server health!

On and on. I don't believe any of you can predict the future and most predictions are just wrong.

[You must be logged in to view images. Log in or Register.]

I'm not forcing my opinions for pvp, because pvp servers had different rules.

I think if there's a twinked out lvl 9 in full rubi killing all the newbs, 10 of them should be able to rape him and take a piece. It's naive to assume that no item loot will stop griefing. The griefers will just be able to keep all their gear.
Yeah I remember when getting rid of global /ooc was going to kill the server, ROFLMAO.

Just do what you think is best, and we support it.
  #46  
Old 08-29-2011, 08:13 PM
Convict Convict is offline
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for the record I am pro item loot. I am an old RZ'er here from pre-kunark and it was the best online gaming experience I've had yet. Except for maybe counter strike and rocket arena 3.
  #47  
Old 08-29-2011, 10:05 PM
Chanur Chanur is offline
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Quote:
Originally Posted by Tajin [You must be logged in to view images. Log in or Register.]
U think that, but skilled players wear their gear, i know i will! It obviously benefits to wear ur gear, so the better pvpers arent afraid, and if ur close to dying u bag ur best items. XP loss on pvp death should be enabled too.
On RZ there was plenty of naked people ganking, or bagging, or twinking. Because frankly you are not going to kill a well geared twink at low levels, he is going to rape your group. Saw it time and time again on RZ.
  #48  
Old 08-30-2011, 01:41 AM
Greenkrak Greenkrak is offline
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ITEM LOOT YES

The only arguments people have against item loot they refer to 'other people' who will cry/quit from getting their shit takin .
Who the fuck are these people?? u are only talking about youselves

there arent many casual players on blue99 where most of the population will be coming from. For the most part if you play on this server your probably a pretty addicted player if youve spent any amount of time playing and will be more than ready to immerse yourself in an even more ruthless world of everquest



Its not like this shit is being commercialized and inviting every geek off the street to come play and you need a PC campaign add to draw in as many customers as you can, so you dont want to scare them off with ruthless item ganking/ bind camping/ xp loss blah blah ect ect



There should be some 'guidelines' no doubt but i think that like alot of people have already stated the server will work itself out with the community because there are a lot of solid people on classic pve that will come to classic pvp.


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  #49  
Old 08-30-2011, 11:35 AM
tarni tarni is offline
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Quote:
Originally Posted by Humerox [You must be logged in to view images. Log in or Register.]
An Anti-PK guild is already forming. Red99 wiill be a bit harder on the gankers, I do believe.
question how can u make an anti pk guild and what will they do on the server ? yell at ppl they may not attack or somthing.. becures. if they heal og kill. they are player killers.. so they cant be anti pk guild :P unless they just give away free stuff to help ppl. and let em die. when they might get attacked..

And i would like item loot. it worked good. on Vz atlast i got pretty fast full gear :P if ppl killing ppl for stuff the items will just cycle from player to player so if u lose item. go kill another and get their item... whats the fun if its coin only. ppl just destry the coins... no point in killing ppl.

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  #50  
Old 08-30-2011, 01:32 PM
Yukahwa Yukahwa is offline
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Anti PK's don't hunt exp groups that mind their own business. They will kill on sight "mean old pk's" Rallos Zek had no teams but the teams naturally formed into teams of the vile hearted PK's and the PVE oriented anti PK's. Most players had at least 1 character on each of these natural teams because sometimes it is fun to hunt for players..other times it is fun to PVE.

It really doesn't matter how we talk about it here..with a decent player base on a team without artificial teams..these natural teams will form on their own.

You are really right about item loot. I also think the PVP engagement range should be tighter or else it makes it too easy to hunt lowbies with little chance of defending oneself.
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