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  #91  
Old Yesterday, 05:27 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
You haven't come up with any reasonable solutions.
I have. You're just too dumb to comprehend and/or so mentally ill as an individual that you would try to stop a cure to cancer if your position in an argument was "it's not possible to cure cancer". No matter what, you always insist on your ignorant position, because you can't handle being wrong.

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Originally Posted by BradZax [You must be logged in to view images. Log in or Register.]
Why not scout roll?

Why is scout a roll.
Scout is always the same respawn, so I suppose that would be the argument.
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  #92  
Old Yesterday, 05:42 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
I have. You're just too dumb to comprehend and/or so mentally ill as an individual that you would try to stop a cure to cancer if your position in an argument was "it's not possible to cure cancer". No matter what, you always insist on your ignorant position, because you can't handle being wrong.
You haven't. You just keep strawmanning my position, as you cannot admit you are wrong. People can read my posts. Why do you keep lying about what I am saying when it is trivial to prove you wrong?

If you want a cancer analogy, I was saying "There is no current method to solve cancer via asking aliens from another planet for help. Let's not waste time discussing the alien method, as it isn't feasible".

I am interested in solutions that have a realistic probability of being implemented on P99 specifically. To reiterate the realistic constraints and solutions:

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The reality is there aren't that many solutions available when you think about it logically. Here are the constraints:

1. P99 will never have paid subscriptions.
2. P99 will never be instanced.
3. P99 will never have paid staff. They will always be volunteer.
4. P99 uses classic long respawn timers rather than custom respawn timers that are faster.
5. P99 allows you to make a lot of free accounts.
6. P99 devs are not willing to force the /list system they created on a large number of camps. There is no reason to assume they will make another automated system like /list that will do things such as prevent specific accounts from looting specific items for a period of time.

Those constraints heavily reduce the available solutions. These are the solutions that would be viable:

1. FTE
2. DPS race
3. Roll Off
4. Rotations
5. Player enforced lists (not the /list mechanic)
6. Free for all (no rules, can train people, ninja loot, etc.)

None of these solutions will make everybody happy. Rotations are hard to enforce, as the staff has to do it. This is why rotations are generally limited to something like Plane of Sky, where it makes sense. The key system unique to that zone makes it difficult to go though the entire zone without changing the mechanics or enforcing a rotation.
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  #93  
Old Yesterday, 06:58 PM
Castle2.0 Castle2.0 is offline
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Someone has to own all the manastones. It's just how it is.
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  #94  
Old Yesterday, 08:20 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I am interested in solutions that have a realistic probability of being implemented on P99 specifically.
Then you should be interested in what the classic rules are, since this server is trying to mirror classic. Stop repeating the same wrong walls of text over and over.

It factually would not require any extra GM work if the classic play nice policy was implemented. Classic rotations can be handled by the /list function. Voila, camps are no longer unclassically monopolized, and people with less playtime can have more chances to get items in normal play sessions.
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  #95  
Old Yesterday, 08:37 PM
Mortdecai99 Mortdecai99 is offline
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We've strayed far from the point of this thread, please try to stay on topic.

Grims is a pox on society and must be punished!
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  #96  
Old Yesterday, 08:37 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Then you should be interested in what the classic rules are, since this server is trying to mirror classic. Stop repeating the same wrong walls of text over and over.

It factually would not require any extra GM work if the classic play nice policy was implemented. Classic rotations can be handled by the /list function. Voila, camps are no longer unclassically monopolized, and people with less playtime can have more chances to get items in normal play sessions.
The problem is the devs have made it clear they are not going to use /list on non-legacy camps. How do we know this? It has been over 6 years since Green launched, and zero camps on blue were given the /list treatment. Rogean's thread on the /list system is unviewable as well: https://www.project1999.com/forums/s...d.php?t=337066

I am confident that people besides yourself have asked for /list on non-legacy camps in the last 6 years. Unless you know Rogean personally or something, you aren't going to get /list on Stormfeather. It is a useless proposition.
Last edited by DeathsSilkyMist; Yesterday at 09:00 PM..
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  #97  
Old Yesterday, 08:39 PM
OriginalContentGuy OriginalContentGuy is offline
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Visceryn is tirelessly working using everything he has at his disposal to turn this petition into a way to announce a PVP event.
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  #98  
Old Today, 03:42 AM
Gloomlord Gloomlord is offline
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Quote:
Originally Posted by grims [You must be logged in to view images. Log in or Register.]
Alright

Realizing now there was a post made up about my SF service.

First off the claim I am on a family computer is complete bullshit not even once with 0 founding its just slander and defamation.
I guarantee you have 0 proof of that BS because it does not exist.

I am not logged into the camp 24/7, I raid all the time including raids I have attended with you including kiting vulak guards etc.

I have attended the last 10+ 7 day cycles and quakes and the camp is open outside of what I will mention following.

I leave the camp after every successful camp for an extended period of time , I give times of deaths to those who ask so they are not shooting in the dark with additional contact information if I am not online.

I list people when asked and help maintain that list for people who are #2 and 3 allowing them to enjoy the game and do other stuff while informing new people who list up that they have an hour to return to camp if it gets contested. The camp sucks enough as is, why make it worse for everyone involved.

Just ask for a TOD I would be glad to help you get the camp and map instead of making up bullshit conspiracies shooting in the dark on a camp that spawns once every 75 hours and flaming you did not even message me to ask.

I have countless number of people who I have helped TOD and held camp for while they raid as #1 to self farm their own map stop pushing unfounded conspiracies
Keep justifying yourself, scumbag.
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  #99  
Old Today, 04:46 AM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The problem is the devs have made it clear they are not going to use /list on non-legacy camps.
No they haven't, that's just you making an assumption. Anything is modifiable anyway, opinions change over time. If the community collectively called for a classic ruleset, then the server would get it.

There hasn't been enough of a rallying cry on this issue, in part because the majority of people don't even realize how things are supposed to be; they're used to the instance-based MMO experience where it's normal that people get spawns all to themselves. And of course the current rules benefit nolifers and guilds that have strangleholds on servers, so why would they care how others are suffering.
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