![]() |
|
#21
|
||||
|
Quote:
On Live, literally everyone (in any classic source I've ever seen) ported it up to hate, raided it, and went back down. Maybe a group hung out after a raid or something, but they ported out too. No one stayed, for a simple reason: respawn. On p99 there is a safe spot with no respawn. That safe spot may or may not have existed on live (I've never seen classic evidence that it did) ... but even if it did, no one knew about it, and all gameplay in that zone revolved around not knowing. If it's a question of adding one (maybe) unclassic mob and having the entire server actually play hate the way '99 players did ... vs. keeping the safe spot (that maybe didn't even exist in the original game) ... how can anyone argue that one mob isn't the more classic option. Bring back the Hate of '99!
__________________
Loramin Frostseer <Anonymous>, Hetch<Anonymous>, Tecla <Kingdom>, ... Check out the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
|
#22
|
||||
|
Quote:
And that's just initial impressions. Given enough time, thought, and creativity which this community has in spades and the use cases for abuse will dwarf any ideas I came up with in a few seconds. | |||
|
#23
|
||||
|
Quote:
There's too much of a slippery slope there. The classic era was one of emergent behaviors and information filtering out over time. That's why everyone's experiences on their servers were so different at times from the experience someone else had on another server. Plus, when it came to raid information this information was typically even more closely guarded with some exceptions...so to your point, it's entirely possible this safe spot existed and a lot of guilds on a lot of servers didn't know about it, but a guild on another server may have and we would never know because they weren't posting it on forums because why would they? I agree it would be great if there was a defined "classic experience" and the server could be adjusted towards that. But there's not really. Servers were different. Different techniques and degrees of knowledge on various things showed up at different times for different groups of people. Now, I think certainly by PoP this changed and most people knew quite a bit about the classic era expansions, but that's of course not the timeline we're emulating here. | |||
|
#24
|
|||
|
Game mechanics will always be abused if they can be.
Ban the bad actors, don't change the game. | ||
|
#25
|
|||
|
It's dead server anyways, might as well let people have their toys before you shut off the lights.
| ||
|
#26
|
|||
|
mages with epics tend to be absolute trash, get a DA ear and ring. do something productive with your mage.
| ||
|
#27
|
||||
|
Quote:
__________________
Quote:
Originally Posted by Detoxx View Post I tried my hand at rotating with the casuals. It was at this point I decided to no longer be kind to the casuals as they have extreme short term memory. They did this to themselves, unfortunately. Quote: Originally Posted by Maner View Post No one in A/A cares that you aren't getting pixels. In fact after the last suspension wave the attitude is to stop letting the casual guilds get anything even remotely of value. | |||
|
#28
|
||||
|
Quote:
__________________
Green:
Rimurok 60 Ogre Shadowknight <Castle> Nilwen 60 Ogre Druid <Castle> Pygnomaniac 4 GnOgre Wizard <Castle> Mirnimhirnsvirf 13 Cancermancer <Castle> __________________ Green: ACTIVE Blue: INACTIVE Red: INACTIVE Quarm is love Quarm is life | |||
|
#29
|
|||
|
SomeoneSoundsTriggered
| ||
![]() |
|
|