Project 1999

Go Back   Project 1999 > Class Discussions > Melee

Reply
 
Thread Tools Display Modes
  #31  
Old 04-01-2026, 04:52 PM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 12,821
Default

Quote:
Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
Where are the red heads when you need them? It seems to me the meta was deleveling toons to gain significant advantage in PVP which doesn't jive with this sentiment. Maybe someone in the know can confirm.
Initially your delevelled skill in pvp wouldn’t be subject to cap. This got nerfed on pvp servers so your delevelled skills would be capped at 5 levels above your current level. Afaik on pve servers a delevelled characters skills wouldn’t get clipped at all.
Reply With Quote
  #32  
Old 04-01-2026, 05:12 PM
DeathsSilkyMist DeathsSilkyMist is offline
Planar Protector

DeathsSilkyMist's Avatar

Join Date: Jan 2014
Posts: 8,332
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Initially your delevelled skill in pvp wouldn’t be subject to cap. This got nerfed on pvp servers so your delevelled skills would be capped at 5 levels above your current level. Afaik on pve servers a delevelled characters skills wouldn’t get clipped at all.
Yeah it should be easy to test. I'd probably use Meditate as the skill to check. Compare how much mana you get per tick before and after the delevel. The EQEMU code does have checks that look at player level specifically throughout the code. So I am not sure if the check that prevents double attack from triggering on offhand swings is based on player level, skill level, or both.
Reply With Quote
  #33  
Old Today, 07:41 AM
Snaggles Snaggles is offline
Planar Protector


Join Date: Jul 2011
Posts: 3,614
Default

When you delevel does your displayed skill via your paper doll skill menu decrease? I’ve never checked it.

The only time I legitimately deleveled (outside making EE’s at 60) was to make a Nagafen draft with my 54 wiz and then went back to click the 10 or so bodies. It still wasn’t worth it in the end.

IMHO, much of the DW vs 2h debates come down to a couple weapon sets which you can easily test under various circumstances. The toughest and most contested one is how they parse against raid targets due to short and inconsistent fights. I guess you could string together enough Vindi’s to make sense of it or just go with “best single x vs best single y”
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:35 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.