![]() |
|
#71
|
||||
|
Quote:
Let me be clear:It was not "shut down" as a result of blizzard. It did however implode and the management had to reorganize because the one collecting donations was literally embezzling money out of the donations into their pocket. My argument, is and remains: Nost was shut down and it had ZERO monitization and the same policy on RMT that P99 has. Elysium was never shut down by blizzard, even though it had so much corruption and monetization it IMPLODED. There is no tomato tomato, I was talking about NOST.. You brought up Elysium,. and I said, even More so to my point: Elysium was a corrupt donation and RMT server, and never got "shut down" by blizzard. Because it was small enough to not affect the wow market. However Nost's incredible popularity, did. Just like THJ. | |||
|
#72
|
||||
|
https://www.pcgamer.com/vanilla-worl...ce=chatgpt.com
https://www.pcgamer.com/vanilla-worl...ce=chatgpt.com [You must be logged in to view images. Log in or Register.] Quote:
| |||
|
#73
|
|||
|
@shovel
Do you still think THJ is going to "own" DBGs EverQuest? Sorry Lolocaust, i could barely type that without guffawing. | ||
|
#74
|
|||
|
Do you think spiderman is real?
Anyway, yeah they are gonna win and own EQ you can take that to the bank. | ||
|
#75
|
|||
|
"Any sufficiently advanced social behavior is indistinguishable from magic." -Arthur C. Clarke.
-Michael Scott
__________________
lootmaxxed and eq pilled
| ||
|
#77
|
|||
|
I just used chatgpt with this prompt:
Can I hide all posts by jerks on vBulletin forum >> and it spat out how to do it I added 5 jerks to my 'Ignore List' People that I feel are mean-spirited, cynical and never made a damn thing in their whole lives >>> Please add me to your 'Ignore List' too [You must be logged in to view images. Log in or Register.] | ||
|
#78
|
|||
|
IMO if you want a completely customized game that involves monetization why not just create your own game? There isn't really much value to everquest IP aside from the nostalgia factor of projects like P99. And I can't imagine with all the creative tools available now adays that people creating projects like THJ are spending less time breaking everything that already exists down, reverse engineering it, and creating something new and custom is more time efficient than just building something from scratch.
Sure zone names, named mobs, and loot specifics are unique but the vast majority of the world, gameplay mechanics, ect. aren't really special or unique to Everquest and quite frankly pre-date EQ (probably 90% of mob types, image, etc can be found in D&D books amongst other games ect. that existed well before EQ). Really the main point of differentiation between EQ and other games is the scarcity and length of time invested it takes to accomplish certain tasks or gear, an aspect that projects like THJ effectively eliminated anyway. It's not like the EQ community is some large pool of people to grift off of. You could cast a wayyyy wider net from something new that markets itself as a game for people that loved EQ, WoW, D&D, and all those types of genres/games. Larger player base, more money to be made, no IP theft seems like a lot better way to spend your time developing a game for profit. | ||
|
#79
|
|||
|
nothing about anything in this thread is depressing except for you nerds crying about vidya games
| ||
|
#80
|
|||
|
The already well-established brand recognition and captivated customer base made their plan a sound one. If DBG had ignored them, it would have been fucking genius from a work/reward perspective
The risk of creating something from the ground up, even if it's good, is that people just might ignore it because Steam or their favorite social media personality doesn't put it in front of them. As a result, you don't get that critical mass to make something financially successful as we've seen with every other MMO that isn't WoW basically and that's legit studios with publisher and PR firms and all kinds of backing throwing millions of dollars around. they 100% made more grifting the small EQ community in this endavour than if they set out to make something as a 2 man team and threw it up on Steam | ||
![]() |
|
|