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#101
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![]() Even in smaller guilds, if everyone tried to do all the obvious work on raids, that work would take more work and it might even be undone. Can't have everyone leading. There comes a point when too much of a good thing is bad. Too many cooks in the kitchen, so to speak. Pullers stepping on each others' toes. Kiters crossing streams, aggro bouncing all over. Tanks can wait in the wings for adds or if the MA goes down, but otherwise they're DPS.
The same goes for group content. Typically, one puller, one tank, one or more CC. Heal/support roles and especially DPS can be legion. One player can fulfill multiple active roles, but usually not the other way around. As a result, most of the group stays in camp, similar to the raid force. If the puller dies, rogue suddenly takes lead and drags the corpse. If a train overtakes the group, ench/bard mezzes or dru/wiz evacs. The leadership role changes as the situation does, with each class having an opportunity to shine. | ||
#102
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![]() Perfect example of this is when everyone tries to talk over each other in coms. Gotta have one, maybe two people with speaking privileges when shit hits the fan, otherwise things just get shittier.
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#103
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![]() That said, there's the good way to follow and the bad. The bad way? Player AFKs without using /afk, standing in a bad spot right before the raid needs to move, pull, or vacate a wing. The bad train the tree, being too cheap or absent-minded to use invis. The bad also don't prepark their alts to loot quickly, which creates delays for kiters and the guild as a whole. The bad rogues don't stealth down to trak. The bad zerg push backstabbing targets over the MA. The bad plow enrage. The bad click translocate before dropping group. The bad botch their ring war turn-in (guilty).
A lot of what makes a good follower is based on what you don't do and a lot of what makes a good leader is based on what you do do. But then the bad followers do force the good leaders to be that much better, which isn't entirely bad. Still though, get good. | ||
#104
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![]() I want competition too but the reality is we don’t have it so why not just all play together? To have competition you need a ruleset that fosters it or hope fuse leadership gets bored and leaves like the other leaderships have.
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#105
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![]() Imagine making a mistake which causes delays on a 26 year old elf sim.
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#106
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![]() Quote:
Kittens members would have just filtered into various guilds like every other guild break up. The Megaguild was TERRIBLE for the server. You guys really do huff your own farts about shit like this?
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I have retired from the cap making game.
Teddee Bearfoot - 60 Halfling Warrior Hehateme - 60 Iksar Monk Freddee Bearfoot - 60 Halfling Druid Spooee Bearfoot - 60 Halfling Cleric <Gravity> | |||
#107
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![]() Quote:
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#108
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![]() Quote:
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#109
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![]() Quote:
https://wiki.project1999.com/Vial_of_Roiling_Gas | |||
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