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  #321  
Old 06-16-2025, 02:29 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
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Quote:
Originally Posted by earwicker [You must be logged in to view images. Log in or Register.]
The fact that people are now willing to run a black box that gives full admin privileges and system access to make the quarm jank go away shows how bad we need fresh p99
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  #322  
Old 06-19-2025, 04:26 PM
Kutark Validus Kutark Validus is offline
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The jank in quarm was just too much. Not being able to mouselook in 3rd person was just an unacceptable thing for me.
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  #323  
Old 06-23-2025, 11:02 PM
Vormotus Vormotus is offline
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Quote:
Originally Posted by Tann [You must be logged in to view images. Log in or Register.]
Oh sweet irony..



It's like that episode of Southpark about the hybrid car people loving the smell of their own farts.
... echo echo ...
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  #324  
Old 06-28-2025, 01:01 AM
tunne tunne is offline
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what about fresh access to holgresh beads
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  #325  
Old 06-28-2025, 04:21 PM
MageBlue MageBlue is offline
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I think having FV ruleset would be something new but still classic:

Firiona Vie Server Rules
Firiona Vie was a unique server in EverQuest known for its roleplaying-focused ruleset. The server had several distinctive features that set it apart from standard servers. One of the key rules was that players could only have one character per account, and characters could not be transferred off the server.
Additionally, the server had a restricted language system where races started knowing only their own language, and communication required learning other languages through interaction.
This created a more immersive roleplaying experience, as players had to rely on emotes and group chat to communicate.

Another notable rule was the absence of "no-drop" items, meaning most items were tradable, which encouraged trading and interaction among players.
The server also had a "Trivial Loot Code" (TLC), which meant that mobs that were too low level to grant experience would not drop items flagged as MAGIC, LORE, or NODROP. This encouraged players to group and tackle content that was appropriate for their level.

Firiona Vie also had alignment restrictions, which prevented certain races, religions, and professions from grouping together. These restrictions were designed to encourage roleplaying and create a more immersive world.
However, these rules were eventually relaxed over time.

In addition to these rules, Firiona Vie had a strong emphasis on roleplaying, with players expected to maintain in-character behavior and avoid discussing real-world topics in public channels.
The server also had a reputation for having a more mature and friendly community compared to other servers.
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  #326  
Old 06-29-2025, 12:52 PM
Bones Bones is offline
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Quote:
Originally Posted by MageBlue [You must be logged in to view images. Log in or Register.]
I think having FV ruleset would be something new but still classic:
I'd come back for a FV ruleset server. I loved FV and played tf out of it back in the day.
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  #327  
Old 06-30-2025, 09:37 PM
yunbin552 yunbin552 is offline
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Join Date: Jan 2018
Posts: 10
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We need a new server ,new rule ,I'm tired of 24/7 raids
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  #328  
Old 06-30-2025, 09:48 PM
azxten azxten is offline
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Quote:
Originally Posted by yunbin552 [You must be logged in to view images. Log in or Register.]
We need a new server ,new rule ,I'm tired of 24/7 raids
There is a conspiracy here by people who have a perverse obsession with raiding and rarely acknowledge other types of players.

You will raid and you will like it.
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  #329  
Old 07-01-2025, 06:00 PM
sever sever is offline
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Join Date: Oct 2009
Posts: 36
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Quote:
Originally Posted by MageBlue [You must be logged in to view images. Log in or Register.]
I think having FV ruleset would be something new but still classic:

Firiona Vie Server Rules
Firiona Vie was a unique server in EverQuest known for its roleplaying-focused ruleset. The server had several distinctive features that set it apart from standard servers. One of the key rules was that players could only have one character per account, and characters could not be transferred off the server.
Additionally, the server had a restricted language system where races started knowing only their own language, and communication required learning other languages through interaction.
This created a more immersive roleplaying experience, as players had to rely on emotes and group chat to communicate.

Another notable rule was the absence of "no-drop" items, meaning most items were tradable, which encouraged trading and interaction among players.
The server also had a "Trivial Loot Code" (TLC), which meant that mobs that were too low level to grant experience would not drop items flagged as MAGIC, LORE, or NODROP. This encouraged players to group and tackle content that was appropriate for their level.

Firiona Vie also had alignment restrictions, which prevented certain races, religions, and professions from grouping together. These restrictions were designed to encourage roleplaying and create a more immersive world.
However, these rules were eventually relaxed over time.

In addition to these rules, Firiona Vie had a strong emphasis on roleplaying, with players expected to maintain in-character behavior and avoid discussing real-world topics in public channels.
The server also had a reputation for having a more mature and friendly community compared to other servers.
I would play on this in a split second.
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  #330  
Old 07-04-2025, 08:24 AM
F0rmsh1fter F0rmsh1fter is offline
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Posts: 410
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Inb4 p99 gold server has a station cash store implemented
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