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  #11  
Old 08-22-2024, 10:29 AM
Toxigen Toxigen is offline
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Solist, Flexer of Dicks
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  #12  
Old 08-22-2024, 01:00 PM
Fireblade7 Fireblade7 is offline
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Would like to say; got the breastplate and it's so much faster killing stuff. Thanks all for the feedback!
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  #13  
Old 08-25-2024, 08:40 AM
Trelaboon Trelaboon is offline
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I regret selling my Mrylokar BP. I bought it years ago for less than a fungi, then for whatever reason the price sky rocketed and I wish I had one still. The six second heal is awesome.
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  #14  
Old 08-26-2024, 06:49 PM
Cecily Cecily is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
You should definitely get the skinning knife for infinite bandages either way. We then get this comparison at Level 51 when bind wound becomes really good:

Fungi + Bandages = 654 heal per minute
Breastplate + Bandages = 1,044 heal per minute (and breastplate can heal past 70% health faster than Fungi)

It's not worth farming 90 hours to have Breastplate + Fungi, but it's worth farming for 13 hours to sell your Fungi + Seahorse Belt and get the Breastplate.
Explain Breastplate + Bandages math please. Or don't. There's no reason to combine them. Breastplate is straight up faster healing than bind wound 0 to 100%

The only advantages bind wound has, and they are significant, are healing oneself and maintaining invisibility and healing others. Mrylo's cannot be beat out of combat.
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  #15  
Old 08-26-2024, 10:26 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
Explain Breastplate + Bandages math please. Or don't.
Dirty, simple maths time!

Combining click+bandage only makes sense for stuff with ~10+ sec cast time.

Code:
t (s)  /     event                 / healed
0      / Begin cast
0.1   / begin bandage 
2      / stand
6      / complete cast        / 90
10.1 / complete bandage / 140
~ 14 hp/sec
Vs
15 hp/sec for just bp

Once you beat 201 skill in bandage it becomes ‘worth’ doing both at once (17 hp/sec), but imo the relative difference isn’t as worth while as it is in rogues (17 vs 15) compared to wars (12 vs 6).

Assuming my napkins built in calculator function is working.
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  #16  
Old 08-26-2024, 10:28 PM
Zuranthium Zuranthium is offline
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Breastplate heals 900 per minute on its own. If you do breastplate every 10 seconds (instead of 6) to include Bind Wound in the cycle, then you get 1,044 per minute
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  #17  
Old 08-26-2024, 11:29 PM
Snaggles Snaggles is offline
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Outside binding other people though it seems silly to carry all those stacks to pick up 10% healing speed. Sure, carry a couple stacks with a Mryo but more than that?
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  #18  
Old 08-26-2024, 11:46 PM
Zuranthium Zuranthium is offline
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That's the point of the skinning knife - infinite bandages. I suppose it's not always worth the time of making them though.
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  #19  
Old 08-26-2024, 11:51 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Outside binding other people though it seems silly to carry all those stacks to pick up 10% healing speed. Sure, carry a couple stacks with a Mryo but more than that?
Bandages are great for converting unwanted copper/silver/gold into something useful in vendor trips. Starting an adventure with a few backpacks full - just replace each stack with cash loot as you burn they the bandages. A stack is only like 1pp - you can always jettison for something more important.

Tldr bandages are basically free/no obligation and fill up empty bag slots until you can replace them with cash loot / whateves.
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  #20  
Old 08-27-2024, 12:10 AM
Snaggles Snaggles is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Bandages are great for converting unwanted copper/silver/gold into something useful in vendor trips. Starting an adventure with a few backpacks full - just replace each stack with cash loot as you burn they the bandages. A stack is only like 1pp - you can always jettison for something more important.

Tldr bandages are basically free/no obligation and fill up empty bag slots until you can replace them with cash loot / whateves.
My two main melee hardly have room for food and drink. Maybe it’s different with a rogue but I remember carrying a lot of junk on live with mine.

If I had a rogue I’d have a lot of random clickies on me plus some poison making stuff. Seems a better use than an abundance of bandages (presuming a Mryo bp).
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