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			#103  
			
			
			
			
			
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 |   Just wanted to comment, gnomes / hobbits small wars cannot tank tuna, she will toss them a mile away like a ping pong ball. I made mistake of tanking her on my war after avatar fading shrunk me, it was God awful /nod 
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			#104  
			
			
			
			
			
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			#105  
			
			
			
			
			
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			#106  
			
			
			
			
			
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 |   Gotta alt tab out for tanking tunare. Tanking the frame rate tanks the knockback. | ||
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			#107  
			
			
			
			
			
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						Last edited by Wakanda; 08-09-2024 at 08:27 AM..
					
					
				
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			#108  
			
			
			
			
			
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 |   Crippling blows are mostly just eye candy.  Most of our damage doesn’t come from critical hits to begin with.  Having a critical hit be a crippling blow isn’t really game changing. (But it sure is fun!) My only gripe is when I do randomly roll into an easy group with well over 5k hp and the cleric routinely feels the need to start each complete heal at 50% heath. Like … I still have close to 3k hp. It’s ok to let me drop below 20% to start that heal. 
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			#109  
			
			
			
			
			
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			#110  
			
			
			
			
			
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 |   The best way to zerk is with a modicum of effort not to overheal.  This means dipping in and out of it.  Maintaining with a fungi and regrowth. As Zur said, any warrior making this the Christmas tree topper of a grind group is delusional. It’s a lot of work and they at best are nudging rogue numbers. Keep the ench or necro alive with a charmed pet if you care about real dps. In fact, a good reminder to not be obnoxious in a grind group. As I’ve said a million times, EQ isn’t difficult and drawing attention to yourself doesn’t bode well. | ||
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