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#91
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I didn't "just" claim 50 STR is giving you X DPS, I provided the math behind it. Go ahead, run it with a 20 strength starting stat difference. I'm waiting. We don't know the backend proportion of max hits. They aren't random numbers, they are approximations. If the % is lower, the kobold does more damage and INT still loses. If the % is higher, STR is even better at killing the mob fast, and INT also loses. Go ahead and try it. We are both making claims. You are claiming INT is better. I am claiming STR is better. I see my numbers. Where are yours? Quote:
Here they are again so they don't get buried by your muddying of the waters: Quote:
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Last edited by Lune; 08-09-2023 at 03:32 AM..
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#92
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If you find more accurate numbers that show INT performing better I'll admit I'm wrong, because I'm capable of doing that, and we will all have learned something.
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#93
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You can get the average from real data to get an accurate approximation of how many hits are max hits. The problem is you simply pulled the 20% number out of thin air.
If you use 20 STR instead of 50 STR, your 344 second number goes to 374 seconds. If the max hit rate is only 2% instead of 20%, the difference is going to be small. You are smply assuming the numbers are in your favor.
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#94
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I believe we only know the formulas for max hits. There are also non-max hits, and they have similar contribution from strength, so the max/non-max distinction is not meaningful. 2% and 20% is the same difference; 70 vs 80 as opposed to 700 vs 800. The mob just lives a lot longer. Again, if you have better numbers, provide them. Until then, I'm the only one providing evidence. | |||
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Last edited by Lune; 08-09-2023 at 03:49 AM..
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#95
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Out of service to the truth, let's look at the most extreme end of the numbers with a 2% max hit assumption and 80 vs 100 STR and 85 vs 105 INT (Naked characters at 40 with INT vs STR allocation, which is a ridiculous scenario)
Melee DPS on P99 is calculated as Max Damage = (Mod x Weapon Damage) + Main Hand Bonus (rounded down) where (Mod) is (Offense Skill + STR) / 100 From the wiki: For the critera above, a level 40 melee character using a 10 damage weapon, with 200 offense skill and 80 strength, max damage would be calculated as: Mod = (200 + 80) / 100 = 2.8 Main Hand Bonus = (40 - 25) / 3 = 5 Max Damage = (2.8 x 10) + 5 = 28 Let's say that level 40 character has 100 strength instead of 80. Max hit would then be 35. Let's say 10% of all hits are max hits. Over 100 hits, you would do 280 damage with 80 strength (28 x 10). Over 100 hits, you would do 350 damage with 100 strength (35 x 10). Your typical level 34 kobold from Sol B, a good opponent for a level 40 character, has 1379 HP. Let's say the 10 damage 1hander in the equation above has a delay of 20. Those 100 hits would take 3 minutes 20 seconds. At 80 strength, you would kill the kobold in 985 seconds (16 minutes, 25 seconds). At 100 strength, you would kill the kobold in 788 seconds (13 minutes, 8 seconds). The 15 minute fight should tell you how unrealistic this 2% approximation is. 20 more strength will allow you to kill the kobold 197 seconds (3 minutes, 17 seconds) faster, or in 80% of the time. A level 34 mob hits for something like 74. Let's say 2% of its hits are max hits (a massive underestimation of mob max hits but lets roll with it). Mob delay is 30. In those 197 seconds, the kobold swings 65 more times, max hits 1.3 (65*.02) additional times, dealing 96.2 damage. (Again, this doesn't even include the kobold's non-max hits) At level 40, below 200 INT, you get 7.53 mana/int per ((80*level) / 425)) * WIS/INT 7.53 x 85 = 640 7.53 x 105 - 790.7 Difference of 150 mana. 1 lifetap = 63 mana at 40 for 45 hp each. Two lifetaps (126/150 mana = 90 hp(INT). vs. 96.2hp(STR). Even in the most extreme conceivable case, with 2% max hit rate for both players and mobs, and completely naked characters, STR still comes out on top. Now look at DSM's Magelo to see all the other stats you have to sacrifice to not get encumbered looting a couple fine steel longswords building like that, and nevermind the shit XP from killing that slowly. Quote:
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Last edited by Lune; 08-09-2023 at 04:46 AM..
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#96
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Holy shit while searching for the mana formula I came across this gold in reply to DSM:
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Lies and denial will inherit the Earth | |||||
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Last edited by Lune; 08-09-2023 at 04:47 AM..
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#97
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You'd just never go INT, if you wanted to go INT you'd go Erudite for the incredible drip. Mana regen > mana pool, just get a crown of narandi with dkp on your shitter alt and be done with it
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#98
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All these pages and INT still doesn't do shit except for the top 1% of SK players.
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#99
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Lune, while I applaud your efforts to educate the fool … you are wasting your breath. This is precisely how we got a 449 page thread where DSM tried to convince the whole damn server that shamans are excellent dps in a fast paced high dps group involving multiple charm pets relative to a mage. You can throw all the knowledge nuggets and spaghetti against the DSM wall but I promise nothing will stick.
DSM when confronted with anything but his own napkin math: [You must be logged in to view images. Log in or Register.] And trust me, you will never (not ever) get the last word. His autism (using this in the strictly DSM-V diagnostic sense … not as an insult) mandates that he always have the final say while simultaneously proclaiming his brilliance. We all know his modus operandi. It’s both funny and sad at the same time.
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#100
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