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#11
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I remember when we were stoked to have 80 able to play, and 100 people being too much for the server!
God this whole project gives me a gigantic e-boner. | ||
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#12
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I remember logging onto a ghetto-ass server long down the list on EQ-EMU that had about 1 to 3 people topping out around 8 people last summer ... and the majority of the players were the devs Nilbog and Aeol always fixing random junk.
god what a long road it's been. | ||
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#13
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Quote:
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#14
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The long dusty road...Thanks Dev pals. (p.s. i knew my 300+ prediction was right way back when!)
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Last edited by Murphy; 03-30-2010 at 12:38 AM..
Reason: falconry
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#15
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Nice pic of Gnomer and the OG guild of this server!
__________________
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#17
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Its spring Break too remember...
I have a few questions i been wondering about on this subject though. What will it take from the community to stabilize the servers? more $$? for bigger hardware? Just how massive can this version of the MMO go before "live" tightens the leash? on a side note; I do recall classic EQ in 1999 crashing a lot as well and being laggy laggy. is all thsi normal then? | ||
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