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#131
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bet i'm on that active list.
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#132
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That PVP vid looked like balls of fun tbh. I've never pvp'ed in EQ, but it would really spice things up for a change, haha. Although one guild would prolly just wait until the other engages, move in and start AEing the shit out of everyone :P . Activate /guildwar and see what happens. | ||||
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#133
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on VZ there was some awesome mass zoneline and raid battles.. i was such a newb then (didnt get to raid much due to time).. but for the most part during these battles, all i did was target any opposing healers and stick to them (no vent then = all commands in chat..and i was always to excited.. or trying not to die and would miss MA commands lol) imo, its alot more fun then the actual raid encounter [You must be logged in to view images. Log in or Register.]
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Vinx : Vexx
<Vesica Dei> | |||
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#134
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So from what i hear FTE doesnt mean first to hit the target or cast at the target. It means proxy aggro, so the guild with more ppl right under were he spawns has a higher chance of FTE. Can anyone confirm that this is how it works now?
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#135
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Down to the nitty-gritty: Half (50%) of the members on that list have less than 25% attendance. They are alts, utility characters, recruits who I mistakenly left off the batphone and consequently fell off the map for a while (oops!), members on break for real life reasons such as school, work contracts, trips across the country and/or getting married/anniversaries; people that want to raid but who haven't had the time since the change of pace for The Mystical Order. 65% of the members on that list attend 40% of raids or less. Again, members of TMO have interest in raiding and try to dedicate time each week to play. With different time zones, work schedules, and play styles the people who fit in this group may or may not see each other except in answering a batphone or upon scheduling a raid to Sky or any of the other events that TMO chooses to hold with it's members such as trivia games or PvP tournaments (these are just starting up since everyone is settled in and happy enough with the people around them but still bloodthirsty enough to knock each other around for a bit). That 65% block of players doesn't always have a chance to interact in game but our forums tend to have a lot of activity and we still interact as a guild that way. As a whole the entire list of players that everyone outside of The Mystical Order poke fun at comprises of people who value this game but also have real lives. When they can, these players are coming together under our system and working with our strings of raid leaders to accomplish a goal. Quite a few have referenced the fact that they are just happy to play, and we're happy to provide a good atmosphere for that. Sometimes public records are a very flat means of looking at things, aren't they? | |||
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Last edited by Aadill; 08-01-2011 at 09:10 AM..
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#136
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Stop making sense Aadill, this is not the place for that.
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Formerly: Phisting Uranus/Violently/Mcbard/Xosire
Phisting Furiously 60 Grandmaster <The Mystical Order> Kolored on Red. ![]() | ||
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#137
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I understand where you're coming from aadill, we don't remove every inactive from our DKP page for ease of record keeping if they come back either. People are getting their numbers from the fact that 95 people show as having attended a raid in the last 4 days, and over 100 in the last weeek. I don't think it's representative of your regular raid force, but it's still a metric F-ton of people.
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#138
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EDIT: Personally, I have 44% lifetime attendance since I joined DA over a year ago. I have the exact same percentage in TMO. My lifestyle leaves me that sort of playtime not just for batphones but general play... not much. I'd say a lot of the players in our guild are in a very similar boat (65%!) I work all week and do things at night and take a bit of a rest to play some EQ on the weekends where it's been too effing hot to be outside (pretty much the whole nation has been in this boat... EDIT: teehee I'm referring to the US sorry Euros. I forgot some people think we aren't the center of the world. GO AMURIKA). | |||
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Last edited by Aadill; 08-01-2011 at 10:13 AM..
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#139
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said it before, will say it again.
fix /guildwar fix the problem. if a third guild snakes the kill while TMO/TR are fighting, good job to guild3 the end. why so hard? | ||
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#140
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I was just saying... 'also... ktf is fuvkers'
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I have trouble making up my mind... Nazran - 17 Druid // Nezren - 24 Cleric // Nizrin - 10 Warrior // Nozron - 27 Necro // Nuzrun - 6 Rogue | |||
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