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  #231  
Old 08-22-2022, 08:37 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Quote:
Originally Posted by Vivitron [You must be logged in to view images. Log in or Register.]
That's an aggressively careless interpretation of Troxx's claims. Let me remind you:

Troxx's claim isn't 80 dps; his claims are that he did about 172% of the dps of the well geared sk (about 165% of the dps of the Tunare wielding monk), and that he eyeballed the average (each single fight gives him the real dps number; only the combined fights degrade to relative dps) to be about 90-110 dps.

We can do a sanity check on these relative values by assuming the real dps of one of the characters and calculating what that would imply the real dps of the others to be. If we assume 90 dps for Troxx it puts the sk at 52 dps and the monk at 55. If we assume 110 dps for Troxx it puts the sk at 64 dps the monk at 67. If we assume 60 melee dps for the sk (plausible to me based on parses I've done in seb), it would put Troxx at ~103 dps.
It's not a careless interpretation at all. His data shows 80 DPS. He says it is undervalued by 30%, but there is no proof of that. I don't have the data his parser is using to get those values, so he could be wrong. He also hasn't provided his mana usage data, so his personal DPS via nukes could be lower.

His 72-175 DPS claim (which wasn't the screenshot he posted) means very little, because we don't know how he hit 175 DPS. My Shaman can easily hit 175 DPS too, but it wouldn't be sustainable. I doubt his 175 DPS is from anything other than an unsustainable Nuke chain. But if he provides logs, I could easily be proven wrong.

I posted the exact logs of my fight, so you can calculate it yourself if you don't believe it.

Anybody with a 60 Mage can hop on the game and do this:

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Fight a single mob with pet only. Fight a single mob with pet and nukes. Report mana and spell usage. Report what mob you fought. All you need to do is divide max HP by how many seconds it took to kill the mob. For example, when I was duoing with a Rogue in Sebilis, he could kill a Froglok Dar Knight in 45 seconds. That mob has 6000 HP, so 6000/45 = 133 DPS.
Post the logs in a similar manner to how I posted mine, and we can get a Mage's average DPS. It's really not hard, but no one is willing to do it.
Last edited by DeathsSilkyMist; 08-22-2022 at 08:52 PM..
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  #232  
Old 08-22-2022, 09:12 PM
Karanis Karanis is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I have a whole youtube channel full of short videos of my Shaman, not root rotting in a group, not pumping DPS.
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  #233  
Old 08-22-2022, 09:17 PM
DeathsSilkyMist DeathsSilkyMist is online now
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And you Karanis have zero videos of anything Mage related[You must be logged in to view images. Log in or Register.] You don't even have logs, which are much easier to post. I don't know how many times I have to ask for logs before someone will do it. It takes less than 30 minutes to hop on, kill a few things, and copy/paste the logs onto the forums.
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  #234  
Old 08-22-2022, 09:20 PM
ezigrelnos ezigrelnos is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The reality is it matters on the level range and what camps you are doing. OP didn't specify either. 4x Enchanters would be great in Mistmoore, for example. But unless you only play the game to play mid-level dungeons, the "overall average power" needs to take into account higher level camps too.
higher level camps like what are we talking loot, xp, or pp?

any way you cut it sure the cleric is nice but in a perfect world with voice comms and a 100% focused group of 4 enchanters how are you taking damage? please tell me

oh RNG resist my gear ect no, u have 4 aoe stuns like how do you mess this up on paper its literally untouchable but everyone says the "oh my shaman cleric mage with the stuff" you're redundant just admit enchanters are broken and can mitigate all your bonuses while providing substantial DPS

thats why a lot of people say 3enc1cler but people can't play 100% 4ench and require heals because they cant coordinate the stuns/effort required
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  #235  
Old 08-22-2022, 09:38 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by ezigrelnos [You must be logged in to view images. Log in or Register.]
higher level camps like what are we talking loot, xp, or pp?

any way you cut it sure the cleric is nice but in a perfect world with voice comms and a 100% focused group of 4 enchanters how are you taking damage? please tell me

oh RNG resist my gear ect no, u have 4 aoe stuns like how do you mess this up on paper its literally untouchable but everyone says the "oh my shaman cleric mage with the stuff" you're redundant just admit enchanters are broken and can mitigate all your bonuses while providing substantial DPS

thats why a lot of people say 3enc1cler but people can't play 100% 4ench and require heals because they cant coordinate the stuns/effort required
I never said Enchanters arent broken hehe. At a high level, safety and utility is preferred over raw kill speed. You want to stay at the camp without wiping so other people don't take it. That is why you bring a cleric and a Shaman to Fungi King, for example.

In an XP group 4 Enchanters is overkill, and as you say most people aren't willing to coordinate at that level. Even when that coordination occurs, accidents still can happen (including things like lag). Saving a minute on clears isn't worth the risk of dying, which negates the saved time. I personally have never seen a 4 man group of Enchanters either hehe.
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  #236  
Old 08-22-2022, 09:51 PM
Karanis Karanis is offline
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I don't recall ever claiming to even have a mage. It's just that I, like most people in this thread, understand that being in this hypothetical caster 4-man with charmed pets, root-rotting off-targets in an attempt to match or surpass mage dps in a proper camp that level 60s actually give a shit about, such as fungi king or anything else remotely high level, where mobs often summon and have higher than average resist rates, is the dumbest take I've ever heard.
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  #237  
Old 08-22-2022, 09:55 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by Karanis [You must be logged in to view images. Log in or Register.]
I don't recall ever claiming to even have a mage. It's just that I, like most people in this thread, understand that being in this hypothetical caster 4-man with charmed pets, root-rotting off-targets in an attempt to match or surpass mage dps in a proper camp that level 60s actually give a shit about, such as fungi king or anything else remotely high level, where mobs often summon and have higher than average resist rates, is the dumbest take I've ever heard.
You haven't been reading the thread at all. None of what you said is true.

I showed DPS that doesn't need root. A Shaman can do 70 DPS just with Pet + Bane + Envenomed Bolt and recover that mana in 40 seconds.

I never said you would root at Fungi King, and people don't bring mages to Fungi King. I am not sure why people keep using Fungi King for Mages lol. A Fungi King camp usually has a Shaman/Enchanter/Monk (or SK) and a Cleric.
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  #238  
Old 08-22-2022, 09:59 PM
Karanis Karanis is offline
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I've read this entire train wreck of a thread along with a couple others that you've been making braindead takes in actually, but carry on with your delusions.
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  #239  
Old 08-22-2022, 10:00 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by Karanis [You must be logged in to view images. Log in or Register.]
I've read this entire train wreck of a thread along with a couple others that you've been making braindead takes in actually, but carry on with your delusions.
No, you didn't, because you think I said you would root/rot at Fungi King. That has never been said anywhere in this thread. Idk what you are reading, but that is the only delusion here[You must be logged in to view images. Log in or Register.] You can root/rot a large portion of Sebilis since a lot of mobs are 50 or below. Those are the camps where you will find Mages in Sebilis, not Fungi King. Juggs are the one place in Sebilis where Mages are good, because of CoTH[You must be logged in to view images. Log in or Register.]

A Shaman can do 70 DPS without root/rotting and recover the mana. Troxx is showing a Mage can do 80 DPS. If you think 80 DPS is low for a Mage, convince people to post logs.
Last edited by DeathsSilkyMist; 08-22-2022 at 10:07 PM..
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  #240  
Old 08-22-2022, 10:11 PM
Karanis Karanis is offline
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If you think that's what Troxx was showing, then I guess you think Fist of Nature/Primal Wraps pulls a nice 45-50 dps.
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