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  #71  
Old 07-31-2011, 04:36 PM
Autotune Autotune is offline
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Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
What you're basically saying is that you'd rather TMO just collapse from poopsock-induced burnout than reach a compromise with them like a mature adult would do. You're confident this will occur because it supposedly happened in the past with DA. What you're not realizing is that poopsocking still hasn't stopped, even in kunark. Even if a guild collapses in the short term from this it won't stop it in the long term; guilds will always go back to poopsocking even after a brief period of no-poopsocking.

Moreover, if you expect TMO to get burnt out from sitting in trak's lair forever, by that reasoning you should expect TR members to get burnt out as well, since they admittedly are okay with poopsocking as a response. It doesn't matter who starts it; if poopsocking can discourage members of one guild it can discourage members of the other.

I'm not a member of either guild but I'm sure both parties are mature enough to organize a rotation. It's in both their interests, and like I argued earlier, it actually encourages competition since it opens up the boss for other guilds.
funny how that is what i was thinking, but just couldn't type it. +1
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  #72  
Old 07-31-2011, 04:37 PM
Feachie Feachie is offline
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Originally Posted by PurelyElf [You must be logged in to view images. Log in or Register.]
Actually, a rotation does make sense. Since we're on a blue server, no one can really compete for anything. Competing should not be tediously camping something.

This "competition" the bluebies do is sad and kind of pathetic. Why would a rotation be bad if you can't even compete like you're supposed to? One guild dominating all the others because of something dumb like this is ridiculous. And I can't imagine it being healthy for the server population.

I thought blue players were supposed to be nice to one another and take turns?
it is not in any guild of tr/tmo's caliber's best intentions to share a spawn like trak since he is a vp key mob. if you keep guild X from getting traks, you're effectively delaying their entry to vp and giving your guild more time to farm uncontested.

the real questions at this point are, how long can it be kept up? will vp be released soonish and turn this into a really funny situation? stay tuned kids
  #73  
Old 07-31-2011, 04:43 PM
Lazortag Lazortag is offline
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Originally Posted by Feachie [You must be logged in to view images. Log in or Register.]
it is not in any guild of tr/tmo's caliber's best intentions to share a spawn like trak since he is a vp key mob. if you keep guild X from getting traks, you're effectively delaying their entry to vp and giving your guild more time to farm uncontested.

the real questions at this point are, how long can it be kept up? will vp be released soonish and turn this into a really funny situation? stay tuned kids
The result would be the same since both guilds have gotten roughly half of the Trak spawns since TMO and Ascension merged. The only difference is that other guilds can attempt Trak and TMO/TR members don't have to waste as much of their lives staring at a spawn point.
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  #74  
Old 07-31-2011, 04:45 PM
PurelyElf PurelyElf is offline
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Why would it be a bad thing that more people get VP access? Aren't we all friends here?

I don't understand you people at all.
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  #75  
Old 07-31-2011, 04:45 PM
Shiftin Shiftin is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
The result would be the same since both guilds have gotten roughly half of the Trak spawns since TMO and Ascension merged. The only difference is that other guilds can attempt Trak and TMO/TR members don't have to waste as much of their lives staring at a spawn point.
Yeah... so... any rotation would be player not GM enforced and there is absolutely no incentive to let another guild in that isn't causing massive problems for one of the two current guilds. Welcome to fantasy island etc. if you think otherwise.
  #76  
Old 07-31-2011, 04:50 PM
Feachie Feachie is offline
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Quote:
Originally Posted by PurelyElf [You must be logged in to view images. Log in or Register.]
Why would it be a bad thing that more people get VP access? Aren't we all friends here?

I don't understand you people at all.
i think you're playing the wrong game. this is everquest, not ever-oh-hey-can-i-have-a-key-to-the-best-loot-dropping-area-in-the-expansion-too? you need be faster or at least be more diplomatic than the rest.
  #77  
Old 07-31-2011, 04:57 PM
Ring Ring is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
The result would be the same since both guilds have gotten roughly half of the Trak spawns since TMO and Ascension merged. The only difference is that other guilds can attempt Trak and TMO/TR members don't have to waste as much of their lives staring at a spawn point.
This is so silly, it puts all your other posts into question. If TMO and TR setup a rotation, it just means they're not poopsocking Trak. It doesn't mean there won't be a tracker there that'll notify the guild whose turn it is that Trak has spawned. Trak will die in 10 minutes instead of 20 seconds of spawning.

Guilds like Divinity, Taken, VD still will not have a shot at Trak unless they go out of their way to poopsock both TMO and TR to force entry into the club. I highly doubt any of those guilds have the members willing to spend weeks doing that to cause TMO / TR enough grief to give up spawns.
  #78  
Old 07-31-2011, 04:58 PM
Macken Macken is offline
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wut 2do wen sum1 gotz ur trac





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  #79  
Old 07-31-2011, 04:58 PM
Envious Envious is offline
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Quote:
Originally Posted by Harrison [You must be logged in to view images. Log in or Register.]
Fix for poopsocking?

Ban entire guilds if they're caught sitting on a spawnpoint X-amount of hours before a mob spawns.

Show them why they're called Dark Suspension
Nice to see you shitting up non PvP threads too.
  #80  
Old 07-31-2011, 05:01 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Shiftin [You must be logged in to view images. Log in or Register.]
Yeah... so... any rotation would be player not GM enforced and there is absolutely no incentive to let another guild in that isn't causing massive problems for one of the two current guilds. Welcome to fantasy island etc. if you think otherwise.
I actually had to re-read your post a few times to understand what you were saying because it was so unclear. I never argued that other guilds should/would be let in on the rotation. I'm just talking about a rotation between the server's two most competitive guilds. To be honest, I highly doubt a guild other than TR or TMO will be willing to waste their lives poopsocking Trak so you don't have to worry about needing to let another guild in on the rotation.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
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