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  #101  
Old 06-05-2022, 12:06 PM
starkind starkind is offline
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just merge red green blue into red 1.0 and launch red2.0 and call it a day, stop messing around with FTE and bag limits and guild UN all that bs lawl

let the museum run and step back

90% of these neckbeards will reroll on red.2.0 if they don't have a blue safe haven to hide in
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  #102  
Old 06-05-2022, 12:07 PM
Jibartik Jibartik is offline
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Theres a thread like this for the earth server out there somewhere in the universe.
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  #103  
Old 06-05-2022, 12:10 PM
starkind starkind is offline
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Quote:
Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
Theres a thread like this for the earth server out there somewhere in the universe.
same answer merge green red blue, launch earth red2.0 step back [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.]

🙏chrome hates this emoji by default! [You must be logged in to view images. Log in or Register.] [You must be logged in to view images. Log in or Register.] should tell u alot about who's running the world right now
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  #104  
Old 06-05-2022, 01:01 PM
Trexller Trexller is offline
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Quote:
Originally Posted by starkind [You must be logged in to view images. Log in or Register.]
just merge red green blue into red 1.0 and launch red2.0 and call it a day, stop messing around with FTE and bag limits and guild UN all that bs lawl

let the museum run and step back

90% of these neckbeards will reroll on red.2.0 if they don't have a blue safe haven to hide in
P99 is and cannot be a "museum" server, there are too many unclassic changes, and the fact that P99 uses the DODH client, because they couldn't manage to make a working client. Lookin at you, Nilbog when you were an eqclassic.org Dev.

TAKP is the only museum server, they use the IN ERA client, because someone walked out of verant with that software on a disk.

So many people here cry about classic this or that, but then when someone explains that TAKP literally is the exact same game as played in 2002, they shut down, plug their ears and chant la la la la la after the mention of 3 boxing.

If you wanna single box, and get pissed that others can 3 box, then you are a childish ignorant bastard with no friends and has to find their social acceptance by sitting in KC LCY thinking to yourself, "5 other live human beings have accepted me into their XP group, therefore I am a valid human existance"

fucking pathetic, the lot of you.
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  #105  
Old 06-05-2022, 02:11 PM
starkind starkind is offline
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[You must be logged in to view images. Log in or Register.]
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  #106  
Old 06-05-2022, 02:11 PM
PlsNoBan PlsNoBan is offline
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Quote:
Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
P99 is and cannot be a "museum" server, there are too many unclassic changes, and the fact that P99 uses the DODH client, because they couldn't manage to make a working client. Lookin at you, Nilbog when you were an eqclassic.org Dev.

TAKP is the only museum server, they use the IN ERA client, because someone walked out of verant with that software on a disk.

So many people here cry about classic this or that, but then when someone explains that TAKP literally is the exact same game as played in 2002, they shut down, plug their ears and chant la la la la la after the mention of 3 boxing.

If you wanna single box, and get pissed that others can 3 box, then you are a childish ignorant bastard with no friends and has to find their social acceptance by sitting in KC LCY thinking to yourself, "5 other live human beings have accepted me into their XP group, therefore I am a valid human existance"

fucking pathetic, the lot of you.
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  #107  
Old 06-05-2022, 02:37 PM
Secrets Secrets is offline
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Quote:
Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
TAKP is the only museum server, they use the IN ERA client, because someone walked out of verant with that software on a disk.

fucking pathetic, the lot of you.
TAKP was not a 'verant walkout server'. As the person who wrote the netcode & fitted EQEmulator to it, it was a combination of:

1) My work on the 2013-era EQEmu codebase that allowed us to log in and get the client working under the old netcode (Haynar later figured out the packet sequence rollover in this base)
2) Multiple devs' work on verifying gameplay mechanics through reverse engineering / observation (Thanks to Robregen, Haynar, Torven, Speedz (RIP), cavedude, solar, demonstar55 myself, the entire EQMac community)
3) Packet collections from that era, and previous eras.
4) Painstaking parsing and verification of minor game quirks and content that made it accurate and AKurate (Torven, mostly, but so many people contributed, including EQClassic's Harakiri)
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  #108  
Old 06-05-2022, 02:57 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Trexller [You must be logged in to view images. Log in or Register.]
the fact that P99 uses the DODH client, because they couldn't manage to make a working client. Lookin at you, Nilbog when you were an eqclassic.org Dev.
Never was an eqclassic dev, and p99 has never tried to make a client.
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  #109  
Old 06-05-2022, 03:26 PM
Trexller Trexller is offline
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Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
TAKP was not a 'verant walkout server'. As the person who wrote the netcode & fitted EQEmulator to it, it was a combination of:

1) My work on the 2013-era EQEmu codebase that allowed us to log in and get the client working under the old netcode (Haynar later figured out the packet sequence rollover in this base)
2) Multiple devs' work on verifying gameplay mechanics through reverse engineering / observation (Thanks to Robregen, Haynar, Torven, Speedz (RIP), cavedude, solar, demonstar55 myself, the entire EQMac community)
3) Packet collections from that era, and previous eras.
4) Painstaking parsing and verification of minor game quirks and content that made it accurate and AKurate (Torven, mostly, but so many people contributed, including EQClassic's Harakiri)
so you were careful to avoid IP problems that way, but you had something else to work off of.

i've heard from multiple sources that someone ganked a hard drive and left verant
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  #110  
Old 06-05-2022, 03:26 PM
Reiwa Reiwa is offline
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Quote:
Originally Posted by Secrets [You must be logged in to view images. Log in or Register.]
TAKP was not a 'verant walkout server'. As the person who wrote the netcode & fitted EQEmulator to it, it was a combination of:

1) My work on the 2013-era EQEmu codebase that allowed us to log in and get the client working under the old netcode (Haynar later figured out the packet sequence rollover in this base)
2) Multiple devs' work on verifying gameplay mechanics through reverse engineering / observation (Thanks to Robregen, Haynar, Torven, Speedz (RIP), cavedude, solar, demonstar55 myself, the entire EQMac community)
3) Packet collections from that era, and previous eras.
4) Painstaking parsing and verification of minor game quirks and content that made it accurate and AKurate (Torven, mostly, but so many people contributed, including EQClassic's Harakiri)
I think the loot is weird?
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