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#411
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#414
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![]() You're unnecessarily fixated on the fact that this event was put in game to be triggered. It was, and everyone understands that. But, to paraphrase, you feel that people shouldn't be upset about it because it was programmed to exist in it's current state.
That, however, completely ignores the social contexts that exist surrounding the choice by players to actually trigger it. Players motivated to trigger it to the detriment of their competition (spite) is widely considered to be a "dick move", and is a valid reason for the affected players to be upset. Ignoring this is unnecessarily pedantic, and frankly, makes your argument appear disingenuous. I don't intend on debating this with you, just answering your question. It's fine if you don't agree. | ||
#415
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I respect your request not to debate, so I will simply reply to what you have said. I don't understand how I am "unnecessarily fixated" on the fact that it was meant to be triggered, but the other side is not "unnecessarily fixated" on the idea that triggering the Sleeper is an evil, spiteful act. The amount of forum threads and posts angry at Seal Team seems to prove the latter, not the former. It isn't like the "good" people are acting "good" when they post. Everybody knew Sleeper would probably be awakened on Green. The statistics show it, and Seal Team hasn't been denying it as far as I am aware. Just like Manastone, you only have a limited time to get Warder loot. I am sorry if you were unable to get Warder loot, but that isn't anyone's fault but yourself. And I don't say this to be mean. Limited time means only some people will get it. The reality is P99 is a game designed around scarcity. If you don't like it, play literally any other modern game. I think it is a bit unfair for people to deny Seal Team their fun when they have no other game to go to for this kind of experience. Literally everybody else can go play a game that hands them loot to fit their busy schedule. Isn't it a bit selfish to try and change every game you play to fit your schedule, even if it is the last game of it's kind and you have literally every other game to choose from?
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#416
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#417
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![]() If ever there was a place to have custom p99 questing it'd be the sleeper, what a great way to reset green and merge it to blue.
Let the plaeyrs decide, will it take a year 4? Never? It should have a bit more of an event ending though, with merchants going on rampages killing people and everything training everywhere 1 by 1 players dying, and being transferred to blue and then when after the last person dies, the server finally resets. | ||
#418
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I volunteer to be the last person in this. | |||
#419
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What would be the good-guy move? To not disrupt it, let the servers merge and let the people obsessed with loot farming continue their warped mindset of pixel grinding forever? I disagree. The concept of Kerafyrm was flawed by the devs - who probably had good intentions in regards to story* telling - and by the virtue of P99 being a clone it's flawed all the same. What remains is the playerbase wishing to see what they couldn't all those years ago, and is that any different from the desire of someone wanting their best-in-slot item from a warder? Isn't it the exact same? Is an item more important than waking the sleeper, when both are just a dream or a memory of something you never had? Unless you have a good reason for green/blue to continue indefinitely while consuming the lives of the people who play it until they die of a pulmonary embolism I would call any argument against finality disingenuous. The end needs to happen, otherwise there is no meaning to whatever item you obtained from the warder. What is more disingenuous than greed for the sake of it? What is the purpose of blue, or the green that bleeds onto it? How can someone be a dick for preventing others from wasting their lives on an emu server at the end of it's rope? | |||
Last edited by Keza; 04-16-2022 at 04:39 AM..
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#420
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![]() Everyone is literally a huge dick for not dropping everything and as a group escorting you on a CR
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