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#91
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The point is that you must do higher level content if you want to actually experience the entire game and get the best gear. It's impossible to do that without the very specific setups. Sure, you can do groups that get to level 60 grinding out those low blue con mobs, but that's hardly what makes Everquest (in theory) such a wonderful, dynamic game. Quote:
And once again, if the classes WERE balanced (not equalized, let's not confuse the terms) then you would still find yourself in sub-optimal situations and have to make it work. I completely agree with you that such situations are fun. I love those situations and I love seeing what different classes can do in a given scenario. That kind of gameplay does exist in Everquest during the earlier levels but then it evaporates once you get to a certain point. Quote:
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Trade-skilling? LOL. I mean, yes, it would be great if that was viable in the game (and if raising your levels in tradeskills was actually a fun endeavor rather than simply a "hit the combine button" endeavor) but it's not. Jewelcrafting is the only tradeskill you might make real money from and that requires materials that are dropped from high-end monsters and also a huge initial investment. Quote:
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In Everquest right now, classes don't actually do anything much different to achieve that goal. Whether you are a Monk, or a Rouge, or a Ranger, you do DPS by standing around swinging under haste and occasionally pressing a couple buttons on recharge. Your point about CC is unfortunately completely wrong once you get to the higher content, especially Velious era. The Enchanter's low-rest Mesmerize is the only viable option. As for Ressurect and Travel, they are definitely great perks and add to the community and RPG side of the game and are worthwhile assets to consider when balancing classes, but they aren't as specifically pertinent to dynamic gameplay. Although, ressurects actually do have potential for dynamic gameplay (look at Guild Wars). That is an issue I haven't talked about and am unsure about with regards to Everquest. "Battle Ressurects" are certainly a worthwhile issue to ponder, though.
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Last edited by Zuranthium; 06-10-2011 at 06:08 PM..
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#92
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#93
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Bate - 60 Enchanter
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#94
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My thread was way more on point...
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#95
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I'm surprised anyone is actually reading what this guy has to say anymore, but this gem out of his most recent post should seal the deal.
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Last edited by Hasbinbad; 06-11-2011 at 01:47 PM..
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#96
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