![]() |
|
#11
|
||||
|
Quote:
| |||
|
|
||||
|
#12
|
||||
|
I wasn't really sure about how the damage bonus fit into the equation with the minimum damage modifier. Currently, it's working like this:
1) Calculate mitigated weapon damage 2) Add damage bonus 3) Check to see if result is less than minimum, set to minimum if so. Judging by the following post, I think the damage bonus is actually supposed to be applied after the minimum check: http://www.monkly-business.net/forum...&postcount=146 Quote:
| |||
|
|
||||
|
#13
|
|||
|
I've still been unable to log in from being @ work, but I appreciate you looking into our concerns Kanras. Something DEFINITELY sounded wrong before.
__________________
Formerly: Phisting Uranus/Violently/Mcbard/Xosire
Phisting Furiously 60 Grandmaster <The Mystical Order> Kolored on Red. ![]() | ||
|
|
|||
|
#14
|
||||
|
Quote:
1) Check to see if Innerflame is active 2) If Innerflame active substitute Weapon Damage x 4 instead of 1 for minimum damage 3) Calculate mitigated weapon damage 4) Add Damage Bonus Level 60 Monk 150 Strength 252 Offense 17 Damage bonus with a Two Hander This would give a Level 60 monk using T Staff and Innerflame a minimum damage of 133 and a maximum of 249. Regular Minimum Damage Calculation = (Damage bonus + 1) = 18 Innerflame Minimum Damage Calculation = (Damage Bonus + (29 x 4) = 133 Maximum = [((Offense + Strength)/100) * (DMG)) + (Level Damage Bonus)] + (29 x 4) = 249 ((252 + 150 / 100) * 29) + 17) + (29 * 4) = 249 Should see a large percentage of hits with Innerflame on for Minimum damage - 134 and Magic number damage - 191: ((Weapon Damage * 2) + Damage bonus) + (Weapon Damage x 4) ((29 * 2) + 17) + (29 * 4) = 191 | |||
|
Last edited by Treats; 05-30-2011 at 08:39 AM..
|
|
|||
|
#15
|
||||
|
Quote:
Everything else looks solid though. Am I to assume that we should be hitting for min (133) the majority of the hits on raid targets?
__________________
Formerly: Phisting Uranus/Violently/Mcbard/Xosire
Phisting Furiously 60 Grandmaster <The Mystical Order> Kolored on Red. ![]() | |||
|
|
||||
|
#16
|
|||
|
The minimum damage modifier is not a damage bonus, it's just a minimum damage modifier. So magic numbers, as well as most other hits that aren't at the very top of your fully-buffed damage range are going to be bumped up to this value. In the case of the t-staff, it will be 133, yes.
| ||
|
|
|||
|
#17
|
|||
|
I was max hitting for 196'ish with a Ton Po w/Innerflame...
My 2HB (Ton Po) DPS is pathetic now, where did all these formulas come from? Also, I am getting a stellar consistent 24 damage from my Flying Kick. Awesome. And I am hardly ever hitting for max. | ||
|
Last edited by Trax; 06-01-2011 at 01:36 AM..
|
|
||
|
#18
|
|||
|
All this makes me cry a little. A warrior was doing more dps then i was with his 1handers then my tsfaff. 36% haste/Tstaff to 21%haste and some 1handers. Hmm.
__________________
Cheech [60 Grandmaster]
Mardur[60 Warlord] Chongs [60 Shaman] Darklotus [60 Rogue] Cranial [55 Necro] Cheechx [52 Ranger] Chongi [52 Mage] Dreadlord [44 Shadowknight] | ||
|
|
|||
|
#19
|
|||
|
Got some logs that demonstrated how Innerflame/Duelist/Fellstrike worked prior to getting ported into the spells file.
Innerflame/Duelist/Fellstrike changes, pending update: - All regular attacks gain damage bonus of 4x weapon damage. This is in addition to regular damage bonus in the case of main hand. - Duration reduced to 12 seconds. | ||
|
|
|||
|
#20
|
|||
|
Thank you for looking into this Kanras. I'm interested to see how this works out! Thanks for the hard work mang.
__________________
Formerly: Phisting Uranus/Violently/Mcbard/Xosire
Phisting Furiously 60 Grandmaster <The Mystical Order> Kolored on Red. ![]() | ||
|
|
|||
![]() |
|
|