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  #51  
Old 10-17-2019, 12:56 PM
soronil soronil is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Ok then. As I already said, compile your research and present it in a concise way in a good thread. You can't just randomly point to individual comments from back in the day and ALL CAPS FOR EMPHASIS in your summary of things while admitting that you don't even know the truth or falsehood of some of the things you're talking about and then be upset when the staff don't bend over backwards to enact the changes you think they should.
skorge doesn't want to do the work and file his own bugs properly, he just wants to bitch in every thread he can.
  #52  
Old 10-17-2019, 01:10 PM
akagami akagami is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
There is a classic limit of 4 pets on an NPC at any one time. I've submitted a new bug report to that effect.

https://www.project1999.com/forums/s...d.php?t=336657

Verant thought about pet walling already and purposely made it impossible.
Good idea to put it in if it isn't already.
  #53  
Old 10-17-2019, 01:19 PM
deadlycupcakez deadlycupcakez is offline
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Quote:
Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
You totally miss the point. The point is mage pets are still casting spells. They are not in their true form right now on Green. There has been patch notes provided in the Bugs forum to prove this 100%. Nobody is even saying anything about this! It disgusts me quite frankly. People will rather have a broke launch on Green to get a head start for a few pixels that won't even matter due to the /list function.

It completely baffles me. I feel like I am lone ranger here for wanting the server to emulate how it was on classic launch. Pets were no where near as good as they are here on blue and now green. It's a HUGE deal. It completely changes things and makes things unclassic.

If the launch needs to be delayed, then so be it. It would be well worth it. Heck right now Kunark items are dropping...there are a TON of bugs being reported.
I hope they buff the hell out of the 39+ pets as they were classically SO STRONG and the patch notes referenced also refer to a nerf to these later level pets
  #54  
Old 10-17-2019, 01:35 PM
Natewest1987 Natewest1987 is offline
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Join Date: Sep 2019
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I agree.

NERF MAGES - so my epeen can grow as a necro =-)
  #55  
Old 10-17-2019, 01:50 PM
sciception sciception is offline
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Join Date: Sep 2019
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Quote:
Originally Posted by Deathrydar [You must be logged in to view images. Log in or Register.]
It sucks, but I expect the green server to be mostly all solo classes. So magicians being everywhere will be a norm, so all I can say is, get used to it.

/shrug.
Nothing is going to be nerfed. Not the exploit quest in RV or Qeynos, not the mage pet armies, nothing. If it was, the GMs would have said so already. This is a clearly a countdown to a *#*$fest Everyone is just trying find a way to exploit the game and I haven't heard one thing from the GM's about fixing it, just supposition. So quest your way to level 8 in an hour, load up your 8 mage pets and go exploit the game without a Tank or even a Healer for that matter. Just load up on Malachites, nothing else is needed. Beta has shown that this isn't Classic EQ at all, it's just an exploit buffet.

I want my trinity back.
  #56  
Old 10-17-2019, 01:56 PM
Fammaden Fammaden is offline
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Quote:
Originally Posted by sciception [You must be logged in to view images. Log in or Register.]
Nothing is going to be nerfed. Not the exploit quest in RV or Qeynos, not the mage pet armies, nothing. If it was, the GMs would have said so already. This is a clearly a countdown to a *#*$fest Everyone is just trying find a way to exploit the game and I haven't heard one thing from the GM's about fixing it, just supposition. So quest your way to level 8 in an hour, load up your 8 mage pets and go exploit the game without a Tank or even a Healer for that matter. Just load up on Malachites, nothing else is needed. Beta has shown that this isn't Classic EQ at all, it's just an exploit buffet.
This isn't exploits its just too much time with the game and too much knowledge coupled with the usual min/max powergaming approach. No one says you have to play this way or play with those specific people. If there's really 1k+ on the server then you'll have plenty of people to do traditional leveling groups with.

If what you mean is you're rustled that your traditional six man group is going to get beat to every milestone and legacy item by six-mage farm teams, then yeah sucks for you. But honestly anyone paying attention or connected with the high end players on blue has known this is exactly what would happen for six months since the server launch was first announced.

People will get their server firsts, get to 50, get their legacy items....some of them will stay for raiding, many of the racers will get bored or burnt out and fade away. Meanwhile the server will still be there for people who just want to play and level up toons in vanilla EQ. As long as there is population that is.

I do agree that there's not likely to be any major mechanic changes like completely reverting a bunch of magician pet skills this close to launch. They are making the bug fixes and smaller classic adjustments, but its a week away now. As far as content and mechanics, what we see on beta is probably what we are going to get at launch, for the most part.
  #57  
Old 10-17-2019, 01:56 PM
Bondrake Bondrake is offline
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Join Date: Jul 2015
Posts: 215
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Quote:
Originally Posted by skorge [You must be logged in to view images. Log in or Register.]
You totally miss the point. The point is mage pets are still casting spells. They are not in their true form right now on Green. There has been patch notes provided in the Bugs forum to prove this 100%. Nobody is even saying anything about this! It disgusts me quite frankly. People will rather have a broke launch on Green to get a head start for a few pixels that won't even matter due to the /list function.

It completely baffles me. I feel like I am lone ranger here for wanting the server to emulate how it was on classic launch. Pets were no where near as good as they are here on blue and now green. It's a HUGE deal. It completely changes things and makes things unclassic.

If the launch needs to be delayed, then so be it. It would be well worth it. Heck right now Kunark items are dropping...there are a TON of bugs being reported.
Who cares stop crying about it. Jesus I bet you're a grown man also. SAD!
  #58  
Old 10-17-2019, 02:03 PM
Rang Rang is offline
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Join Date: Nov 2014
Posts: 208
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Wow. People camping mana stones on a beta server is triggering people this hard already? I’m going to be staying away from most public locations for a month or two after launch because someone may legitimately go postal if this is the response from people camping EE on a beta server.
  #59  
Old 10-17-2019, 02:15 PM
Gustoo Gustoo is offline
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hehhh

Anyone get to beta test the /list feature?
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  #60  
Old 10-17-2019, 02:18 PM
bum3 bum3 is offline
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Join Date: Mar 2015
Location: Fort Smith, AR
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Quote:
Originally Posted by Rang [You must be logged in to view images. Log in or Register.]
Wow. People camping mana stones on a beta server is triggering people this hard already? I’m going to be staying away from most public locations for a month or two after launch because someone may legitimately go postal if this is the response from people camping EE on a beta server.
You can kill tadpoles with me.
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