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View Poll Results: Should shared bank slots be enabled?
Yes 210 63.06%
No 123 36.94%
Voters: 333. You may not vote on this poll

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  #71  
Old 05-22-2011, 01:38 AM
Doors Doors is offline
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This kids either the greatest troll ever or a moron, I can't figure it out.

You come in here and from day one bash the devs because they aren't doing things right according to your view aka how classic should be, then you complain and say things should have item levels?

Yeah thats almost classic, good idea dumbass.
  #72  
Old 05-22-2011, 05:25 AM
Zuranthium Zuranthium is offline
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I'm not bashing the devs and I think what they are doing is quite amazing. I just have my own ideas to express that I believe would be beneficial for creating something truly special and lasting.

The only accurate part of your post was the "I can't figure it out" line. Because you truly can not, always reverting to attempted put-downs without any kind of analytical thought process or attempt to understand another viewpoint at all.

The original game designers never meant for characters to be twinked. Or to be power leveled via buffs from higher level characters or via free kills from people who Feign Death. Just because "classic EQ" had those properties, it doesn't mean that's how the game was supposed to be played. All of these problems I just listed were in fact fixed at a later date. There was a whole line of red tape the developers had to go through to make changes after the game become a corporate property, in addition to the time it took programmers to implement changes.
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  #73  
Old 05-22-2011, 05:52 AM
Marley Marley is offline
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WTB Moar Manastones on the ground!
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  #74  
Old 05-22-2011, 08:28 AM
Daywolf Daywolf is offline
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Quote:
Originally Posted by Rotted_Corpse [You must be logged in to view images. Log in or Register.]
There is a large population of players that played the orig game during the classic era. Check out the thread where people list the chars they played on live.
Don't think you read my post, I already answered this in the post you were replying to.
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Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
(though they claim to be EQ vets).
Sure, there are some vets here. Some that don't like the hyper-progressive progressive live servers, while others just got tired of buying a new account every time they got banned. But vets are in the minority imo.
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Last edited by Daywolf; 05-22-2011 at 08:30 AM..
  #75  
Old 05-22-2011, 11:00 AM
Doors Doors is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Just because "classic EQ" had those properties, it doesn't mean that's how the game was supposed to be played. All of these problems I just listed were in fact fixed at a later date.
Yeah those problems were fixed at a later date, in later expansions, and the game fucking sucked then because of it. Thats why people come here to play a classic eq emu. You argue against twinking and powerleveling, with your head shoved so far up your own ass you can't even think straight.

Two things:

People rolling alts is good for the games population, not everyone wants to start from scratch every time they want an alt. Which leads me to my next point:
Twinking keeps the economy flowing. People constantly reroll and remake, which is why theres over 100+ people in EC tunnels daily.

item levels are a horrible idea, along with just about everything else you suggest. Get a fucking clue before you speak.
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Last edited by Doors; 05-22-2011 at 11:04 AM..
  #76  
Old 05-22-2011, 11:25 AM
Malrubius Malrubius is offline
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Way to post a troll poll. The Yes votes are at 99%, and the Yes votes lose. Feel better now?
  #77  
Old 05-22-2011, 12:26 PM
Fist_The_Lord Fist_The_Lord is offline
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Ok I didn't play live during classic, but alot of my friends did. I missed out on all the awesomeness they all talked about. When i finally did get to play on live it was post POP. It was kinda fun, but everyone on live was level 80, i was alone from 1-45, which is where i stopped, because wtf is the point in playing an mmo alone? If i wanted that i would play the elder scrolls. I tried WOW for 2 weeks for free, and it sucked chode. I'm a grinder, i don't really get into doin faggy quests, i want to kill shit. So i never played wow again. I don't know how many others on the server are like me in this fact but here are the things i find important when lookin for an mmo, in order. First of all, F2P. Bitch all you want but i'm not paying to play a 10 year old game, especially when the devs could give a fuck less about my opinions, and constantly have sand in their vaginas because they is TOO BUSY to deal with people, yet a certain gm *cough* amelinda *cough* sends me a tell, saying to use /auction in ec instead of /ooc for WTB, look up the definition of the word auction. And another gm has time to change one of my toons name from Biggaybuttsex to Insertvalidnamehere, however i probly could have been banned for that, so it was kinda compromise. The second most important thing to me is population, for the obvious reasons of grouping and a good economy, I do love to barter with stingy bitches, and low ball people who take advantage of others. The least important thing to me on this server is the classic feel. It is really badass that i can expierience the stuff i missed out on 10 years ago, however since i didnt play classic I dont know all of the exploits that people are using to gain an advantage, and it doesn't bother me that much. I didnt play classic but, i know what "Emulate" means and this server is obviously a farcry from classic. Did that stop me from investing 2 years into this server? Fuck no! I Needz Evercrack Fix! But everyday I check the forums and see people bitchin that " It wasn't like this, Blah, Blah, Blah, I'm a whiny bitch". Basicly the point I'm trying to make here, is that, P99 and it's community need to grow the fuck up, and learn how to compromise, if the devs are too fuckin stubborn, the player base will drop. If the players are too fuckin whiny the devs will get tired of waisting their private lives to please a bunch of crying nerds. When it comes down to it, we all have to acknowledge that P99 WILL NOT last forever, so let's all be like little fonzy's, AYE?
  #78  
Old 05-22-2011, 06:42 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Doors [You must be logged in to view images. Log in or Register.]
Yeah those problems were fixed at a later date, in later expansions, and the game fucking sucked then because of it.
Nope, those changes were beneficial ones. The game sucked for a multitude of other reasons. And I'm not entirely sure, I'll have to look it up later, but I believe buffing lower level characters might have actually been nerfed in the classic era (at least for certain spells).

Quote:
Originally Posted by Doors [You must be logged in to view images. Log in or Register.]
People rolling alts is good for the games population, not everyone wants to start from scratch every time they want an alt.
You don't have to start from scratch, you can fully equip your new characters with LEVEL APPROPRIATE gear. When characters become twinked beyond that point, though, it detracts from the game experience of newer players (or people who do want to work through the lower level content because they enjoy it) because then you just have a few low-bies running around killing everything in Crushbone. This not only makes it frustrating for other people to level but also removes the social component of the game and the component working/fighting together.

Quote:
Originally Posted by Doors [You must be logged in to view images. Log in or Register.]
Twinking keeps the economy flowing. People constantly reroll and remake, which is why theres over 100+ people in EC tunnels daily.
Terrible argument and the exact opposite of reality.

If people weren't allowed to twink so heavily they would still be in EC buying equipment for their characters, it would just be lower level equipment. They would in fact be in EC more frequently because they would have to continually upgrade their equipment as their character levels, which means that people would be able to sell all kinds of equipment that simply gets passed over right now. And since people would have to use level-appropriate gear, it means that gear created by tradeskills would actually be worth selling.

Quote:
Originally Posted by Doors [You must be logged in to view images. Log in or Register.]
Item levels are a horrible idea.
Items already have level requirements to use many of their properties. There is also a damage cap on weapons before level 20. The idea I'm talking about is already in place within the game, it just needs to be expanded.
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Last edited by Zuranthium; 05-22-2011 at 11:42 PM..
  #79  
Old 05-22-2011, 06:54 PM
soup soup is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]
Nope, those changes were beneficial ones. The game sucked for a multitude of other reasons. And I'm not entirely sure, I'll have to look it up later, but I believe buffing lower level characters might have actually been nerfed in the classic era (at least for certain spells).



You don't have to start from scratch, you can fully equip your new characters with LEVEL APPROPRIATE gear. When characters become twinked beyond that point, though, it detracts from the game experience of newer players (or people who do want to work through the lower level content because they enjoy it) because then you just have a few low-bies running around killing everything in Crushbone. This not only makes it frustrating for other people to level but also removes the social component of the game and the component working/fighting together.



Terrible argument and the exact opposite of reality.

If people weren't allowed to twink so heavily they would still be in EC buying equipment for their characters, it would just because lower level equipment. They would in fact be in EC more frequently because they would have to continually upgrade their equipment as their character levels, which means that people would be able to sell all kinds of equipment that simply gets passed over right now. And since people would have to use level-appropriate gear, it means that gear created by tradeskills would actually be worth selling.



Items already have level requirements to use many of their properties. There is also a damage cap on weapons before level 20. The idea I'm talking about is already in place within the game, it just needs to be expanded.
Go make your own server.
  #80  
Old 05-22-2011, 07:39 PM
Rotted_Corpse Rotted_Corpse is offline
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Quote:
Originally Posted by Daywolf [You must be logged in to view images. Log in or Register.]
Don't think you read my post, I already answered this in the post you were replying to.

Sure, there are some vets here. Some that don't like the hyper-progressive progressive live servers, while others just got tired of buying a new account every time they got banned. But vets are in the minority imo.
I think your wrong. I have spoken to many eq vets. The majority of those i've talked with since I came here played the orig game. In various era's.

http://www.project1999.org/forums/showthread.php?t=7523

55 pages long now. hmm seams like a majority not minority.
Last edited by Rotted_Corpse; 05-22-2011 at 08:09 PM..
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