![]() |
|
#61
|
||||
|
Quote:
It has nothing to do with what is a good or bad idea. If you came up with some idea that 100% of the players thought was perfect, garnering an unprecedented unanimous approval from the thousands of players, it wouldn't matter. Good idea or bad idea is irrelevant. What you're doing is akin to going into someone's house and telling them what you think would be good ways to redecorate, then when it's pointed out to you that they had a specific goal in mind for the decorating, you still carry on demanding an explanation as to why your ideas are bad ideas. It doesn't matter if your ideas are bad ideas, good ideas, or wonderful ideas. They have a goal, and anything not conducive to that goal is counterproductive. | |||
|
|
||||
|
#62
|
|||
|
I'm not misunderstanding anything. You changed your argument once everyone shit on your idea of balancing the classes, because if hybrids were more equal to pure classes, then pure classes would become useless. Regardless rebalancing the classes so classic EQ is better, in your opinion, is not classic everquest.
Now everyones just lost in your meme's and stupid analogies and you're going on about whats going to happen after velious gets old. | ||
|
|
|||
|
#63
|
||||
|
Quote:
| |||
|
|
||||
|
#64
|
||||
|
Quote:
Once you figure in that no matter what you WONT get 100% approval on an idea, it's even more obvious that these custom ideas have no place here anytime soon. | |||
|
|
||||
|
#65
|
|||
|
What I see is a person who loved classic EQ very much, and has spent years playing it and more years thinking about what made it so good, what caused its decline, and what could be done to recreate the good old days.
He discovered p1999 (probably because SOE servers are down) and saw a possible outlet for his ideas, so he came and wrote his ideas in long, well-written and (for the most part) well-thought out posts on this board. However, Project 1999 isn't really the place for these ideas as this server already has a firm goal and it is not "create the perfect MMORPG" or even "create a perfect version of Everquest." It's "recreate Everquest exactly, flaws and all." The denizens of this board informed him of this fact, and he has chosen to disregard it because that would mean acknowledging that it's pointless to suggest changes to the game. Basically, he started with good intentions, the members here informed him of some disappointing truths, and he ignored them and charged forward. | ||
|
|
|||
|
#66
|
||||||
|
Quote:
Quote:
Quote:
__________________
| |||||
|
|
||||||
|
#67
|
||||
|
Quote:
| |||
|
|
||||
|
#68
|
|||
|
So you want to hash out and discuss possible changes for after the timeline has ended, Velious has been released, saturated and the Devs look to add new content?
I think you're about 3-4 years ahead of the curve here. There is no point in discussing changes that are not in line with the goal of this project until the Dev's ask for input. | ||
|
|
|||
|
#69
|
||||
|
Quote:
Oh and I'm not defending weather this topic or ideas is right or wrong. Just his right to put forth his opinion and discuss his ideas. We don't live in a communist country where we cannot discuss our ideas openly. | |||
|
Last edited by Shadey; 05-13-2011 at 09:04 PM..
|
|
|||
|
#70
|
|||||
|
Quote:
I simply went on to further explain my opinion, stating what would happen after "the timeline" expires, changes that should be made after "the timeline" expires, and why those changes would be even better to implement BEFORE "the timeline" expires. Quote:
* Planning ahead is bad? Not on my watch!
__________________
| ||||
|
|
|||||
![]() |
|
|